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2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f5b4285d15 | |||
| 248e7c9ae4 |
@@ -79,8 +79,8 @@ android {
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applicationId "com.ariacockpit"
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minSdkVersion rootProject.ext.minSdkVersion
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targetSdkVersion rootProject.ext.targetSdkVersion
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versionCode 509
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versionName "0.0.5.9"
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versionCode 600
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versionName "0.0.6.0"
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// Fallback fuer Libraries mit Product Flavors
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missingDimensionStrategy 'react-native-camera', 'general'
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}
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@@ -39,7 +39,10 @@ class PcmStreamPlayerModule(reactContext: ReactApplicationContext) : ReactContex
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private const val MAX_PREROLL_SECONDS = 10.0
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// Stille am Stream-Anfang, damit AudioTrack sauber anfaehrt und die
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// ersten Samples nicht abgeschnitten werden (XTTS-Warmup + play()-Latenz).
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private const val LEADING_SILENCE_SECONDS = 0.2
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private const val LEADING_SILENCE_SECONDS = 0.3
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// Stille am Ende — puffert das Hardware-Flushen damit die letzten
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// echten Samples garantiert ausgespielt werden bevor stop() kommt.
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private const val TRAILING_SILENCE_SECONDS = 0.3
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}
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override fun getName() = "PcmStreamPlayer"
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@@ -109,9 +112,9 @@ class PcmStreamPlayerModule(reactContext: ReactApplicationContext) : ReactContex
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val t = track ?: return@Thread
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try {
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// Leading-Silence in den Buffer — gibt AudioTrack Zeit anzufahren.
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val silenceBytes = ((sampleRate * channels * 2) * LEADING_SILENCE_SECONDS).toInt() and 0x7FFFFFFE
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if (silenceBytes > 0) {
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val silence = ByteArray(silenceBytes)
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val leadingBytes = ((sampleRate * channels * 2) * LEADING_SILENCE_SECONDS).toInt() and 0x7FFFFFFE
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if (leadingBytes > 0) {
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val silence = ByteArray(leadingBytes)
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var silOff = 0
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while (silOff < silence.size && !writerShouldStop) {
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val w = t.write(silence, silOff, silence.size - silOff)
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@@ -120,8 +123,23 @@ class PcmStreamPlayerModule(reactContext: ReactApplicationContext) : ReactContex
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}
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bytesBuffered += silence.size
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}
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while (!writerShouldStop) {
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val data = queue.poll(50, java.util.concurrent.TimeUnit.MILLISECONDS) ?: run {
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// Bei preroll=0: play() SOFORT nach Leading-Silence aufrufen,
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// nicht erst bei Ankunft des ersten echten Chunks. Android's
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// AudioTrack haelt den Play-State und wartet auf neue Samples.
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// So verschluckt es keine Worte wenn der erste Chunk erst
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// nach play()-Startup-Latenz eintrifft.
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if (prerollBytes == 0 && !playbackStarted) {
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try {
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t.play()
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playbackStarted = true
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Log.i(TAG, "Playback sofort gestartet (preroll=0, ${bytesBuffered}B silence)")
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} catch (e: Exception) {
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Log.w(TAG, "play() sofort failed: ${e.message}")
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}
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}
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mainLoop@ while (!writerShouldStop) {
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val data = queue.poll(50, java.util.concurrent.TimeUnit.MILLISECONDS)
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if (data == null) {
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if (endRequested) {
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// Falls wir vor Pre-Roll enden (kurzer Text): trotzdem abspielen
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if (!playbackStarted) {
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@@ -133,10 +151,10 @@ class PcmStreamPlayerModule(reactContext: ReactApplicationContext) : ReactContex
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Log.w(TAG, "play() fallback failed: ${e.message}")
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}
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}
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return@Thread
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break@mainLoop
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}
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null
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} ?: continue
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continue@mainLoop
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}
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// Pre-Roll Check: play() erst wenn genug gepuffert
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if (!playbackStarted && bytesBuffered + data.size >= prerollBytes) {
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@@ -157,6 +175,19 @@ class PcmStreamPlayerModule(reactContext: ReactApplicationContext) : ReactContex
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}
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bytesBuffered += data.size
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}
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// Trailing-Silence damit die letzten echten Samples garantiert
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// durch das Hardware-Buffering kommen bevor stop() sie abschneidet
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val trailingBytes = ((sampleRate * channels * 2) * TRAILING_SILENCE_SECONDS).toInt() and 0x7FFFFFFE
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if (trailingBytes > 0 && !writerShouldStop) {
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val silence = ByteArray(trailingBytes)
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var silOff = 0
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while (silOff < silence.size && !writerShouldStop) {
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val w = t.write(silence, silOff, silence.size - silOff)
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if (w <= 0) break
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silOff += w
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}
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bytesBuffered += silence.size
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}
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} catch (e: Exception) {
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Log.w(TAG, "Writer-Thread Fehler: ${e.message}")
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} finally {
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@@ -1,6 +1,6 @@
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{
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"name": "aria-cockpit",
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"version": "0.0.5.9",
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"version": "0.0.6.0",
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"private": true,
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"scripts": {
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"android": "react-native run-android",
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