Commit Graph

15 Commits

Author SHA1 Message Date
duffyduck 402bddc18a fix: Streaming TTS — Queue in XTTS-Bridge + groesserer Android-Buffer
1) Ueberlappende Streams
   Wenn zwei xtts_requests schnell hintereinander kamen, rannten
   sie parallel durch handleTTSRequest. Beide HTTP-Requests an XTTS
   liefen gleichzeitig, beide streamen PCM an App → Chunks aus BEIDEN
   Renders landeten interleaved in der AudioTrack-Queue → Chaos.

   Fix: ttsQueue als Promise-Chain — handleTTSRequest() haengt sich
   ans Ende der Kette an. Requests werden sequenziell abgearbeitet.

2) AudioTrack-Buffer zu klein fuer bursty Delivery
   XTTS /tts_to_audio/ ist NICHT echt streaming — der Server rendert
   intern den kompletten WAV und schickt ihn dann burst-weise. Der
   alte 8x-MinBuffer (ca 200-400ms) war zu klein um das abzufangen.

   Fix: Buffer auf 32x MinSize / mind. 128KB = ca. 2.7s bei 24kHz.
   Das toleriert typische XTTS-Render-Latenz.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 23:27:16 +02:00
duffyduck 350069d371 fix: Streaming TTS — doppeltes Audio + Gaps zwischen Saetzen
Zwei Probleme gefunden:

1) DOPPELTES AUDIO (Kern-Ursache der Artefakte)
   aria-bridge hat audio_pcm von XTTS-Bridge empfangen und per
   _send_to_rvs rebroadcastet. RVS broadcast geht an ALLE Clients
   ausser Sender — die App bekam jeden Chunk also zwei mal:
     XTTS-Bridge → RVS → App + aria-bridge
     aria-bridge → RVS → App (nochmal!) + XTTS-Bridge
   Zwei ueberlagerte PCM-Streams klingen wie Doubled/Artefakte.
   Fix: aria-bridge ignoriert audio_pcm jetzt. messageId schickt
   XTTS-Bridge selbst im Payload (via xtts_request -> messageId).

2) GAPS ZWISCHEN SAETZEN (abgehackt)
   xtts/bridge.js teilte Text in ~150-char Chunks und rief pro Chunk
   einen eigenen /tts_to_audio/ Request. Zwischen Chunks lag die
   XTTS-Render-Zeit (1-3s) → hoerbare Pausen.
   Fix: cleanText geht JETZT in einem Request komplett an XTTS.
   Ein zusammenhaengender Stream → keine Satz-Gaps mehr.
   Kompromiss: Erste Samples kommen spaeter (ganze Text-Render dauert
   laenger als der erste Satz alleine), aber dann kontinuierlich
   ohne Unterbrechung.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 23:15:57 +02:00
duffyduck fc2438be2d fix/feat: XTTS-Voice korrekt persistiert, Loeschen + Voice-per-Request
Bug-Fix: Voice-Auswahl verschwand nach Page-Load
- xtts_voices_list Handler rebuildet das Dropdown — vorheriger select.value
  ging dabei verloren. Jetzt wird der Wert gemerkt und nach Rebuild
  wiederhergestellt (falls die Stimme noch existiert).

Feature: Stimmen loeschen (Diagnostic)
- XTTS-Bridge: neuer handleDeleteVoice — entfernt /voices/<name>.wav
  und schickt aktualisierte Liste per xtts_voices_list
- RVS: xtts_delete_voice in ALLOWED_TYPES
- Diagnostic Server: Action xtts_delete_voice forwarded via RVS
- Diagnostic UI: renderVoiceList zeigt alle Custom-Voices mit X-Button
  Bei Loeschen der gerade aktiven Stimme: auf Default zuruecksetzen

Feature: Voice-per-Request in Bridge
- App kann mit jedem Chat ein voice-Feld mitschicken
- Bridge merkt sich _next_voice_override, nutzt es fuer die NAECHSTE
  ARIA-Antwort (einmalig, dann reset)
- tts_request (Play-Button) akzeptiert voice im Payload als Override
- Fallback: globale xtts_voice aus voice_config.json
- So kann jedes Geraet seine eigene Stimme haben ohne den globalen
  Default zu aendern

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 22:43:26 +02:00
duffyduck 6ab6196739 feat: Streaming TTS — PCM-Stream statt WAV-Chunks (Weg A)
Pipeline: XTTS-Server → xtts-bridge → aria-bridge → RVS → App AudioTrack

XTTS-Bridge (Gaming-PC):
- streamXTTSAsPCM(): liest /tts_to_audio/ Response inkrementell,
  parst WAV-Header (samplerate/channels), teilt PCM in 8KB-Chunks
  (~170ms bei 24kHz s16 mono) und sendet jeden als audio_pcm.
- Finaler Chunk mit final=true nach letztem Text-Chunk

aria-bridge:
- audio_pcm Handler leitet payload 1:1 weiter, filled messageId aus
  requestId → messageId Map falls XTTS-Bridge messageId nicht hatte
- Alter xtts_response Pfad bleibt als Legacy-Fallback (WAV)

RVS: audio_pcm in ALLOWED_TYPES

Android Native:
- PcmStreamPlayerModule (Kotlin): AudioTrack MODE_STREAM mit
  Writer-Thread und BlockingQueue. start(rate, ch) / writeChunk(b64)
  / end() / stop()
- 8x MinBufferSize grosszuegig dimensioniert, glatt auch bei
  Netz-Aussetzern
- Registered im MainApplication via PcmStreamPlayerPackage

App JS:
- audioService.handlePcmChunk(): erkennt neue Session (messageId-Wechsel),
  started nativen Stream, cached PCM-Bytes pro Message. Bei final=true
  Stream sauber schliessen + _savePcmBufferAsWav → WAV-File im
  tts_cache/<messageId>.wav
- _savePcmBufferAsWav: baut 44-byte WAV-Header (PCM s16le, korrekte
  samplerate/channels), haengt alle gesammelten base64-PCM-Chunks an
- stopPlayback beendet auch aktiven PCM-Stream
- ChatScreen routet type=audio_pcm an handlePcmChunk, bei final
  setzt audioPath in der Message

Play-Button: falls messageId einen audioPath hat → WAV aus Cache
(Sound-basiert), egal ob Original-TTS Piper oder XTTS war.

Audio-Focus:
- requestDuck() beim Stream-Start, release() bei Stream-Ende
- Andere Apps (Spotify etc.) werden leiser waehrend ARIA spricht

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 22:01:27 +02:00
duffyduck 764619f076 fix: Comprehensive markdown/formatting cleanup for TTS (Piper + XTTS)
- Remove **bold**, *italic*, `code`, code blocks, links, headers, quotes, lists
- Replace newlines with natural pauses (period/comma)
- Remove quotation marks, empty brackets
- Fixes text being swallowed/garbled by TTS engines

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 11:47:04 +02:00
duffyduck 949c573c49 fix: XTTS chunk size 150 chars (faster render, preload overlaps playback)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 02:52:56 +02:00
duffyduck f7f450a09d fix: XTTS streaming mode - send each chunk immediately, comma between sentences
- Back to streaming: render chunk → send immediately → next chunk
- App plays with preloading queue (no waiting for all chunks)
- Comma instead of dot between sentences in chunk (no "Punkt" read aloud)
- Sentence-ending dots already removed

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 02:48:50 +02:00
duffyduck 81f7c38383 fix: XTTS splits concatenated audio into ~8s parts (seamless with preload)
- All chunks rendered and PCM concatenated (consistent voice)
- Split into ~8 second WAV parts (not per-sentence)
- 8s is long enough for preload overlap, small enough for WebSocket
- Parts include part/totalParts metadata

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 02:41:14 +02:00
duffyduck 2c785cb37a feat: XTTS concatenates chunks into seamless WAV (no stuttering)
- All chunks rendered sequentially, PCM data concatenated
- Single WAV with proper header sent back (no queue needed in app)
- If total > 800KB, split into parts (WebSocket limit)
- Eliminates stuttering between sentences

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 02:40:16 +02:00
duffyduck 8929bc99bb fix: XTTS groups sentences into ~250 char chunks for consistent voice quality
- 2-3 sentences per chunk (more context = stable voice/volume)
- Max 250 chars per chunk (keeps WebSocket packets manageable)
- Dots re-added between sentences within a chunk (natural pauses)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 02:23:29 +02:00
duffyduck 0428c06612 fix: Audio preloading to prevent stuttering, remove trailing dots for XTTS
- Preload next audio while current plays (eliminates gap between sentences)
- Remove trailing dots from sentences (XTTS reads them aloud)
- stopPlayback cleans up preloaded audio

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 02:21:19 +02:00
duffyduck b3d3b8b6bc fix: XTTS bridge splits text into sentences sequentially
- XTTS-Bridge does sentence splitting (not ARIA-Bridge)
- Sequential rendering: correct order guaranteed
- Each sentence sent as separate xtts_response
- Markdown removal before splitting
- App starts playback after first sentence (faster UX)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 02:03:29 +02:00
duffyduck 16847ce6f7 fix: TTS toggle global above engine selector, health check /docs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 00:27:55 +02:00
duffyduck a1e1ee31bd fix: XTTS bridge port 8020, longer startup wait
- XTTS API runs on port 8020 (not 8000)
- Bridge waits up to 5min for model download (30x10s)
- Health check uses / instead of /docs

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 23:39:45 +02:00
duffyduck a242693751 feat: XTTS v2 integration, auto-update system, TTS engine abstraction
- XTTS v2: Docker setup for Gaming-PC (GPU), bridge via RVS relay
- XTTS: Voice cloning UI in Diagnostic (multi-file upload)
- XTTS: Engine selectable (Piper local vs XTTS remote) with fallback
- Auto-Update: RVS serves APK over WebSocket (no HTTP needed)
- Auto-Update: App checks version on start, prompts install
- Auto-Update: release.sh copies APK to RVS via scp
- Bridge: TTS engine abstraction (piper/xtts), config persistent
- Bridge: xtts_response handler, tts_request on-demand
- Diagnostic: TTS engine dropdown, XTTS voice panel, voice cloning
- App: Play button on ARIA messages, chat search, update service
- Wake word: Disabled LiveAudioStream (crash fix), Phase 1 placeholder
- Watchdog: Container restart after 8min stuck
- Chat backup: on-the-fly to /shared/config/chat_backup.jsonl

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 19:42:10 +02:00