feat(audio): "Bereit"-Sound (Ding-Dong) wenn Mikro nach Wake-Word offen ist
Kurzer akustischer Hinweis (Airplane Ding-Dong, 20KB MP3) bei audioService.startRecording-Erfolg im Wake-Word-Pfad — User weiss exakt ab wann er reden darf, statt das Toast nur zu sehen. Quelldatei: android/sounds/Airplane-ding-dong.mp2 → ffmpeg-konvertiert zu MP3 64kbps, abgelegt in android/app/src/main/res/raw/ damit Android sie als Resource laden kann. Toggle in App-Settings → Wake-Word, default aktiv. Bei Aktivierung spielt direkt eine Vorschau ab damit man weiss wie's klingt. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -26,6 +26,7 @@ import rvs, { RVSMessage, ConnectionState } from '../services/rvs';
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import audioService from '../services/audio';
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import wakeWordService from '../services/wakeword';
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import phoneCallService from '../services/phoneCall';
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import { playWakeReadySound } from '../services/wakeReadySound';
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import updateService from '../services/updater';
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import VoiceButton from '../components/VoiceButton';
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import FileUpload, { FileData } from '../components/FileUpload';
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@@ -496,8 +497,10 @@ const ChatScreen: React.FC = () => {
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if (started) {
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// Erst JETZT signalisieren dass das Mikro wirklich offen ist —
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// vorher war's noch in der Init-Phase. So weiss der User exakt
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// ab wann er reden kann.
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// ab wann er reden kann. "Bereit"-Sound (Ding-Dong) ist optional
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// ueber Settings → Wake-Word abschaltbar.
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ToastAndroid.show('🎤 Mikro offen — sprich jetzt', ToastAndroid.SHORT);
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playWakeReadySound().catch(() => {});
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} else {
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// Mikrofon nicht verfuegbar, naechsten Versuch
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wakeWordService.resume();
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@@ -44,6 +44,11 @@ import {
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TTS_SPEED_MAX,
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TTS_SPEED_STORAGE_KEY,
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} from '../services/audio';
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import {
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isWakeReadySoundEnabled,
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setWakeReadySoundEnabled,
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playWakeReadySound,
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} from '../services/wakeReadySound';
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import wakeWordService, {
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WAKE_KEYWORDS,
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KEYWORD_LABELS,
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@@ -122,6 +127,7 @@ const SettingsScreen: React.FC = () => {
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const [ttsSpeed, setTtsSpeed] = useState<number>(TTS_SPEED_DEFAULT);
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const [wakeKeyword, setWakeKeyword] = useState<string>(DEFAULT_KEYWORD);
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const [wakeStatus, setWakeStatus] = useState<string>('');
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const [wakeReadySound, setWakeReadySound] = useState<boolean>(true);
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const [editingPath, setEditingPath] = useState(false);
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const [xttsVoice, setXttsVoice] = useState('');
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const [loadingVoice, setLoadingVoice] = useState<string | null>(null);
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@@ -194,6 +200,7 @@ const SettingsScreen: React.FC = () => {
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AsyncStorage.getItem(WAKE_KEYWORD_STORAGE).then(saved => {
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if (saved && (WAKE_KEYWORDS as readonly string[]).includes(saved)) setWakeKeyword(saved);
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});
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isWakeReadySoundEnabled().then(setWakeReadySound);
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AsyncStorage.getItem('aria_xtts_voice').then(saved => {
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if (saved) setXttsVoice(saved);
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});
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@@ -828,6 +835,31 @@ const SettingsScreen: React.FC = () => {
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{!!wakeStatus && (
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<Text style={{marginTop: 8, fontSize: 12, color: '#8888AA'}}>{wakeStatus}</Text>
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)}
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<View style={[styles.toggleRow, {marginTop: 20, borderTopWidth: 1, borderTopColor: '#1E1E2E', paddingTop: 16}]}>
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<View style={styles.toggleInfo}>
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<Text style={styles.toggleLabel}>Bereit-Sound abspielen</Text>
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<Text style={styles.toggleHint}>
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Kurzer Ding-Dong wenn das Mikro nach Wake-Word offen ist —
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akustische Bestaetigung dass du jetzt sprechen darfst.
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</Text>
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</View>
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<Switch
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value={wakeReadySound}
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onValueChange={async (val) => {
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setWakeReadySound(val);
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await setWakeReadySoundEnabled(val);
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if (val) {
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// Direkt eine Vorschau abspielen damit der User weiss wie's klingt.
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// playWakeReadySound checked das gerade gesetzte Flag — wenn val=true,
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// wird abgespielt; bei false bleibt es still.
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setTimeout(() => playWakeReadySound().catch(() => {}), 150);
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}
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}}
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trackColor={{ false: '#2A2A3E', true: '#0096FF' }}
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thumbColor={wakeReadySound ? '#FFFFFF' : '#666680'}
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/>
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</View>
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</View>
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</>)}
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@@ -0,0 +1,71 @@
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/**
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* Spielt einen kurzen "Bereit"-Sound (Airplane Ding-Dong) wenn das Mikrofon
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* nach Wake-Word-Erkennung wirklich offen ist. Datei liegt in
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* android/app/src/main/res/raw/wake_ready_sound.mp3 — wird ueber Android's
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* Resource-System per react-native-sound abgespielt.
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*
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* Toggle: AsyncStorage-Key 'aria_wake_ready_sound_enabled' (default true).
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*/
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import Sound from 'react-native-sound';
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import AsyncStorage from '@react-native-async-storage/async-storage';
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export const WAKE_READY_SOUND_STORAGE_KEY = 'aria_wake_ready_sound_enabled';
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Sound.setCategory('Playback', false);
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let cachedSound: Sound | null = null;
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let cachedFailed = false;
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function getSound(): Promise<Sound | null> {
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if (cachedFailed) return Promise.resolve(null);
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if (cachedSound) return Promise.resolve(cachedSound);
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return new Promise(resolve => {
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const s = new Sound('wake_ready_sound', Sound.MAIN_BUNDLE, (err) => {
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if (err) {
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console.warn('[WakeReadySound] Konnte nicht geladen werden:', err);
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cachedFailed = true;
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resolve(null);
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return;
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}
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cachedSound = s;
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resolve(s);
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});
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});
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}
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/** True wenn der User den "Bereit"-Sound aktiviert hat. Default: true. */
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export async function isWakeReadySoundEnabled(): Promise<boolean> {
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try {
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const raw = await AsyncStorage.getItem(WAKE_READY_SOUND_STORAGE_KEY);
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if (raw === null) return true; // Default an
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return raw === 'true';
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} catch {
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return true;
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}
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}
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export async function setWakeReadySoundEnabled(enabled: boolean): Promise<void> {
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try {
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await AsyncStorage.setItem(WAKE_READY_SOUND_STORAGE_KEY, String(enabled));
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} catch {}
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}
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/** Spielt den Bereit-Sound einmal ab — non-blocking. Wenn der User ihn
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* in den Settings deaktiviert hat oder die Datei nicht ladbar ist,
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* passiert einfach nichts. */
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export async function playWakeReadySound(): Promise<void> {
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if (!(await isWakeReadySoundEnabled())) return;
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const s = await getSound();
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if (!s) return;
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try {
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s.stop(() => {
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s.setCurrentTime(0);
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s.play((success) => {
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if (!success) console.warn('[WakeReadySound] Wiedergabe fehlgeschlagen');
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});
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});
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} catch (e) {
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console.warn('[WakeReadySound] play() Exception:', e);
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}
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}
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