feat(app): Workspace-Umbau Schritt 4 — zoombarer Canvas + Fokus/Uebersicht
Der Chat-Tab hostet ab jetzt den Workspace-Canvas (eine ChatScreen-Instanz,
kein Doppel-Mount). Zwei Ebenen:
- Welt-Ebene (reanimated scale/translate): leichte Thumbnail-Kacheln, 2-Finger
Pinch-Zoom + 2-Finger-Pan nur in der Uebersicht (gesture-handler).
- Identity-Content-Ebene (Scale 1): schwere Inhalte (ChatScreen + kommende
WebViews) immer gemountet, nur die fokussierte per display sichtbar → Touch/
Keyboard bleiben korrekt, nichts remountet beim Fokuswechsel.
Tap auf Kachel = Fokus (voll interaktiv), "⤢ Uebersicht"/Hardware-Back = zurueck
zur Landkarte. Bei nur einer Kachel (reiner Chat) ist diese dauerhaft fokussiert
→ verhaelt sich exakt wie der bisherige Vollbild-Chat.
Neue Dateien unter android/src/workspace/: layout.ts (Kamera-Mathe, Center-
Origin fuer RN 0.73), WorkspaceCanvas.tsx, WorkspaceScreen.tsx, Tile.tsx,
tiles/{ChatTile,CodeEditorTile,VncTile,PreviewTile}.tsx. Editor/VNC sind noch
Platzhalter (Commit 5/7). tsc clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
+2
-2
@@ -12,7 +12,7 @@ import { GestureHandlerRootView } from 'react-native-gesture-handler';
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import { NavigationContainer, DefaultTheme } from '@react-navigation/native';
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import { createBottomTabNavigator } from '@react-navigation/bottom-tabs';
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import ChatScreen from './src/screens/ChatScreen';
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import WorkspaceScreen from './src/workspace/WorkspaceScreen';
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import SettingsScreen from './src/screens/SettingsScreen';
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import rvs from './src/services/rvs';
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import { initLogger, installGlobalCrashReporter } from './src/services/logger';
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@@ -166,7 +166,7 @@ const App: React.FC = () => {
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>
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<Tab.Screen
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name="Chat"
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component={ChatScreen}
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component={WorkspaceScreen}
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options={{
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title: 'ARIA Chat',
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headerTitle: 'ARIA Cockpit',
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@@ -0,0 +1,61 @@
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/**
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* Tile — leichte Thumbnail-Darstellung einer Kachel in der gezoomten "Landkarte".
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*
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* Zeigt NUR Icon + Titel (+ optionalen Untertitel). Die schweren, interaktiven
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* Inhalte (ChatScreen, WebViews) liegen NICHT hier, sondern in der separaten
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* Identity-Content-Ebene des WorkspaceCanvas — Thumbnails werden nie skaliert
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* interaktiv. Ein Tap fokussiert die Kachel (zoomt sie voll auf).
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*/
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import React from 'react';
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import { StyleSheet, Text, View } from 'react-native';
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import { Gesture, GestureDetector } from 'react-native-gesture-handler';
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import { runOnJS } from 'react-native-reanimated';
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import { TileId, TileRect, TILE_META } from './layout';
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interface Props {
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id: TileId;
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/** Welt-View-lokales Rect (relativ zur Bounds-Ecke). */
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rect: TileRect;
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subtitle?: string;
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onFocus: (id: TileId) => void;
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}
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const Tile: React.FC<Props> = ({ id, rect, subtitle, onFocus }) => {
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const meta = TILE_META[id];
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const tap = Gesture.Tap()
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.maxDuration(300)
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.onEnd((_e, success) => {
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if (success) runOnJS(onFocus)(id);
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});
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return (
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<GestureDetector gesture={tap}>
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<View style={[styles.tile, { left: rect.x, top: rect.y, width: rect.w, height: rect.h }]}>
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<Text style={styles.icon}>{meta.icon}</Text>
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<Text style={styles.title}>{meta.title}</Text>
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{!!subtitle && <Text style={styles.subtitle} numberOfLines={2}>{subtitle}</Text>}
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<Text style={styles.hint}>Tippen zum Öffnen</Text>
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</View>
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</GestureDetector>
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);
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};
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const styles = StyleSheet.create({
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tile: {
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position: 'absolute',
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backgroundColor: '#12122A',
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borderRadius: 32,
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borderWidth: 3,
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borderColor: '#1E1E2E',
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alignItems: 'center',
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justifyContent: 'center',
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padding: 40,
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},
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icon: { fontSize: 220, marginBottom: 24 },
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title: { color: '#FFFFFF', fontSize: 96, fontWeight: '800' },
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subtitle: { color: '#9090B0', fontSize: 52, marginTop: 20, textAlign: 'center' },
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hint: { color: '#555570', fontSize: 46, marginTop: 40 },
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});
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export default Tile;
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@@ -0,0 +1,226 @@
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/**
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* WorkspaceCanvas — die zoom-/verschiebbare "Landkarte" plus Fokus-Modus.
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*
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* Zwei Ebenen uebereinander:
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* 1. Welt-Ebene (skaliert/verschoben): nur leichte Thumbnail-Kacheln. Hier
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* wirken 2-Finger-Pinch-Zoom + 2-Finger-Pan (nur in der Uebersicht).
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* 2. Identity-Content-Ebene (Scale 1, nie transformiert): die schweren,
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* interaktiven Inhalte (ChatScreen + WebViews). Alle sichtbaren Kacheln
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* sind hier IMMER gemountet; nur die fokussierte ist per display sichtbar.
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* Dadurch bleiben Touch-Koordinaten/Keyboard korrekt und nichts remountet
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* beim Fokuswechsel.
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*
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* Tap auf eine Thumbnail-Kachel → Fokus (voll aufgezoomt + interaktiv). Der
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* "⤢ Übersicht"-Button bzw. der Hardware-Back fuehren zurueck zur Landkarte.
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* Bei nur einer Kachel (reiner Chat) ist diese dauerhaft fokussiert und der
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* Canvas verhaelt sich exakt wie der bisherige Vollbild-Chat.
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*/
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import React, { useEffect, useMemo, useState } from 'react';
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import { BackHandler, StyleSheet, Text, TouchableOpacity, useWindowDimensions, View } from 'react-native';
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import Animated, { useAnimatedStyle, useSharedValue, withTiming } from 'react-native-reanimated';
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import { Gesture, GestureDetector } from 'react-native-gesture-handler';
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import {
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boundsOf, Camera, focusCamera, overviewCamera, TileId, TILE_RECTS, toLocal,
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} from './layout';
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import Tile from './Tile';
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import ChatTile from './tiles/ChatTile';
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import CodeEditorTile from './tiles/CodeEditorTile';
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import VncTile from './tiles/VncTile';
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import PreviewTile from './tiles/PreviewTile';
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interface Props {
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projectId: string;
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visibleTiles: TileId[];
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subtitles?: Partial<Record<TileId, string>>;
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}
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const ANIM = { duration: 260 };
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const MIN_SCALE = 0.15;
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const MAX_SCALE = 4;
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const WorkspaceCanvas: React.FC<Props> = ({ projectId, visibleTiles, subtitles }) => {
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const { width: vw, height: vh } = useWindowDimensions();
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const [focusedTileId, setFocusedTileId] = useState<TileId | null>('chat');
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const visibleKey = visibleTiles.join(',');
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const bounds = useMemo(() => boundsOf(visibleTiles), [visibleKey]);
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const worldW = bounds.w;
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const worldH = bounds.h;
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const single = visibleTiles.length <= 1;
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// Kamera (shared values fuer 60fps auf dem UI-Thread).
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const scale = useSharedValue(1);
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const tx = useSharedValue(0);
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const ty = useSharedValue(0);
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const savedScale = useSharedValue(1);
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const savedTx = useSharedValue(0);
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const savedTy = useSharedValue(0);
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// Bei nur einer Kachel: immer fokussiert. Verschwindet die fokussierte
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// Kachel aus der Sichtbarkeit, auf Chat zurueckfallen.
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useEffect(() => {
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if (single) {
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setFocusedTileId(visibleTiles[0] || 'chat');
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} else if (focusedTileId && !visibleTiles.includes(focusedTileId)) {
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setFocusedTileId('chat');
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}
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [visibleKey]);
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// Kamera auf das Ziel fahren (Fokus-Rect oder Uebersicht).
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useEffect(() => {
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const cam: Camera = focusedTileId
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? focusCamera(toLocal(TILE_RECTS[focusedTileId], bounds), worldW, worldH, vw, vh)
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: overviewCamera(worldW, worldH, vw, vh);
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scale.value = withTiming(cam.scale, ANIM);
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tx.value = withTiming(cam.tx, ANIM);
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ty.value = withTiming(cam.ty, ANIM);
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savedScale.value = cam.scale;
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savedTx.value = cam.tx;
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savedTy.value = cam.ty;
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [focusedTileId, visibleKey, vw, vh]);
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// Hardware-Back: im Fokus (und mehr als eine Kachel) → zurueck zur Uebersicht.
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useEffect(() => {
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const onBack = () => {
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if (focusedTileId && !single) {
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setFocusedTileId(null);
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return true;
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}
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return false;
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};
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const sub = BackHandler.addEventListener('hardwareBackPress', onBack);
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return () => sub.remove();
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}, [focusedTileId, single]);
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// Gesten nur in der Uebersicht (Fokus-Modus: Touches fallen an die Kachel).
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const gesturesEnabled = !focusedTileId && !single;
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const canvasGesture = useMemo(() => {
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const pinch = Gesture.Pinch()
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.enabled(gesturesEnabled)
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.onUpdate((e) => {
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'worklet';
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scale.value = Math.max(MIN_SCALE, Math.min(MAX_SCALE, savedScale.value * e.scale));
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})
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.onEnd(() => {
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'worklet';
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savedScale.value = scale.value;
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});
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const pan = Gesture.Pan()
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.enabled(gesturesEnabled)
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.minPointers(2)
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.onUpdate((e) => {
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'worklet';
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tx.value = savedTx.value + e.translationX;
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ty.value = savedTy.value + e.translationY;
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})
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.onEnd(() => {
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'worklet';
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savedTx.value = tx.value;
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savedTy.value = ty.value;
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});
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return Gesture.Simultaneous(pinch, pan);
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [gesturesEnabled]);
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const worldStyle = useAnimatedStyle(() => ({
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transform: [
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{ translateX: tx.value },
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{ translateY: ty.value },
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{ scale: scale.value },
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],
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}));
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const renderContent = (id: TileId) => {
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switch (id) {
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case 'chat': return <ChatTile />;
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case 'editor': return <CodeEditorTile projectId={projectId} />;
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case 'vnc': return <VncTile projectId={projectId} focused={focusedTileId === 'vnc'} />;
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case 'preview': return <PreviewTile />;
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default: return null;
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}
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};
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return (
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<View style={styles.root}>
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{/* Ebene 1 — skalierte Landkarte mit Thumbnails */}
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<View style={StyleSheet.absoluteFill} pointerEvents={focusedTileId ? 'none' : 'auto'}>
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<GestureDetector gesture={canvasGesture}>
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<Animated.View style={[styles.world, { width: worldW, height: worldH }, worldStyle]}>
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{visibleTiles.map((id) => (
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<Tile
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key={id}
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id={id}
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rect={toLocal(TILE_RECTS[id], bounds)}
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subtitle={subtitles?.[id]}
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onFocus={setFocusedTileId}
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/>
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))}
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</Animated.View>
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</GestureDetector>
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</View>
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{/* Ebene 2 — Identity-Content, immer gemountet, nur fokussierte sichtbar */}
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<View style={StyleSheet.absoluteFill} pointerEvents={focusedTileId ? 'box-none' : 'none'}>
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{visibleTiles.map((id) => (
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<View
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key={id}
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style={[StyleSheet.absoluteFill, { display: focusedTileId === id ? 'flex' : 'none' }]}
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>
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{renderContent(id)}
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</View>
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))}
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</View>
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{/* Steuerung */}
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{focusedTileId && !single && (
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<TouchableOpacity style={styles.overviewBtn} onPress={() => setFocusedTileId(null)} activeOpacity={0.8}>
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<Text style={styles.overviewBtnText}>⤢ Übersicht</Text>
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</TouchableOpacity>
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)}
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{!focusedTileId && (
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<View style={styles.hintBar} pointerEvents="none">
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<Text style={styles.hintText}>Kachel antippen zum Öffnen · 2 Finger: zoomen & schieben</Text>
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</View>
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)}
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</View>
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);
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};
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const styles = StyleSheet.create({
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root: { flex: 1, backgroundColor: '#0D0D1A' },
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world: { position: 'absolute', left: 0, top: 0 },
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overviewBtn: {
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position: 'absolute',
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top: 10,
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right: 12,
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backgroundColor: 'rgba(18,18,42,0.92)',
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borderColor: '#1E1E2E',
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borderWidth: 1,
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borderRadius: 18,
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paddingHorizontal: 14,
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paddingVertical: 8,
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},
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overviewBtnText: { color: '#0096FF', fontSize: 14, fontWeight: '700' },
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hintBar: {
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position: 'absolute',
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bottom: 16,
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left: 0,
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right: 0,
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alignItems: 'center',
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},
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hintText: {
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color: '#9090B0',
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fontSize: 12,
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backgroundColor: 'rgba(18,18,42,0.85)',
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paddingHorizontal: 12,
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paddingVertical: 6,
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borderRadius: 14,
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overflow: 'hidden',
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},
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});
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export default WorkspaceCanvas;
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@@ -0,0 +1,59 @@
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/**
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* WorkspaceScreen — Screen-Wrapper fuer den Workspace-Canvas.
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*
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* Buendelt die Signale, die entscheiden welche Kacheln sichtbar sind:
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* - projectFocus: aktives Projekt + dessen kind ('code'|'chat')
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* - codeFile: kam schon eine Code-Datei rein? (Live-Reveal des Editors)
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* - desktop: ist ein QEMU-Desktop verfuegbar? (Live-Reveal der VNC-Kachel)
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*
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* Ersetzt den bisherigen Chat-Tab: die ChatScreen lebt als Kachel im Canvas,
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* bleibt aber genau eine Instanz.
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*/
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import React, { useEffect, useMemo, useState } from 'react';
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import projectFocus, { FocusSnapshot } from '../services/projectFocus';
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import codeFile from '../services/codeFile';
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import desktop from '../services/desktop';
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import { TileId, visibleTilesFor } from './layout';
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import WorkspaceCanvas from './WorkspaceCanvas';
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const WorkspaceScreen: React.FC = () => {
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const [focus, setFocus] = useState<FocusSnapshot>(projectFocus.get());
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const [hasCode, setHasCode] = useState(false);
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const [hasDesktop, setHasDesktop] = useState(false);
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useEffect(() => projectFocus.subscribe(setFocus), []);
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const pid = focus.focusedProjectId;
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const kind = projectFocus.getProjectKind(pid);
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// Code-Signal: hat der Spiegel schon Dateien fuer dieses Projekt?
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useEffect(() => {
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setHasCode(codeFile.getFiles(pid).length > 0);
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return codeFile.subscribe((u) => {
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if ((u.projectId || '') === (pid || '')) setHasCode(true);
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});
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}, [pid]);
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// Desktop-Signal + einmaliger Check beim Betreten eines Code-Projekts.
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useEffect(() => {
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setHasDesktop(desktop.getStatus().available);
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const unsub = desktop.subscribeStatus((s) => setHasDesktop(s.available));
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if (kind === 'code') desktop.requestCheck(pid);
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return unsub;
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}, [pid, kind]);
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const visibleTiles: TileId[] = useMemo(
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() => visibleTilesFor({ kind, hasCode, hasDesktop }),
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[kind, hasCode, hasDesktop],
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);
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const subtitles = useMemo(
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() => ({ chat: pid ? projectFocus.getProjectName(pid) : 'Hauptchat' } as Partial<Record<TileId, string>>),
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[pid, focus.projectNameById],
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);
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return <WorkspaceCanvas projectId={pid} visibleTiles={visibleTiles} subtitles={subtitles} />;
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};
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export default WorkspaceScreen;
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@@ -0,0 +1,95 @@
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/**
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* layout — Kachel-Geometrie + Kamera-Mathematik fuer den Workspace-Canvas.
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*
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* Welt-Koordinaten = Pixel bei Scale 1. Kacheln liegen auf einem festen 2x2-
|
||||
* Raster. Die "Welt-View" (Animated.View) ist exakt die Bounding-Box der gerade
|
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* sichtbaren Kacheln; Kinder werden relativ zu deren Ursprung positioniert.
|
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*
|
||||
* RN 0.73 kennt noch kein transformOrigin — Scale dreht um die View-MITTE.
|
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* Alle Kamera-Formeln rechnen deshalb mit Center-Origin:
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* screen = center + scale*(p - center) + translate
|
||||
* wobei center = (worldW/2, worldH/2) (die Welt-View sitzt bei screen 0,0).
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*/
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||||
|
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export type TileId = 'chat' | 'editor' | 'vnc' | 'preview';
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||||
|
||||
export interface TileRect { x: number; y: number; w: number; h: number; }
|
||||
|
||||
export interface TileDef { id: TileId; title: string; icon: string; }
|
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|
||||
// Feste Kachelgroesse im Welt-Raster (Pixel bei Scale 1).
|
||||
const TILE_W = 1100;
|
||||
const TILE_H = 1500;
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||||
const GAP = 140;
|
||||
|
||||
/** Absolute Welt-Rects pro Kachel (2x2-Raster). */
|
||||
export const TILE_RECTS: Record<TileId, TileRect> = {
|
||||
chat: { x: 0, y: 0, w: TILE_W, h: TILE_H },
|
||||
editor: { x: TILE_W + GAP, y: 0, w: TILE_W, h: TILE_H },
|
||||
vnc: { x: 0, y: TILE_H + GAP, w: TILE_W, h: TILE_H },
|
||||
preview: { x: TILE_W + GAP, y: TILE_H + GAP, w: TILE_W, h: TILE_H },
|
||||
};
|
||||
|
||||
export const TILE_META: Record<TileId, TileDef> = {
|
||||
chat: { id: 'chat', title: 'Chat', icon: '💬' },
|
||||
editor: { id: 'editor', title: 'Editor', icon: '📝' },
|
||||
vnc: { id: 'vnc', title: 'Desktop', icon: '🖥️' },
|
||||
preview: { id: 'preview', title: 'Vorschau', icon: '🖼️' },
|
||||
};
|
||||
|
||||
// Reihenfolge fuer stabiles Rendering.
|
||||
export const TILE_ORDER: TileId[] = ['chat', 'editor', 'vnc', 'preview'];
|
||||
|
||||
export interface VisibilitySignals {
|
||||
kind: 'code' | 'chat';
|
||||
hasCode: boolean; // schon ein code_file empfangen
|
||||
hasDesktop: boolean; // Desktop verfuegbar gemeldet
|
||||
}
|
||||
|
||||
/** Welche Kacheln sind fuer den aktuellen Kontext sichtbar?
|
||||
* Chat ist immer da; Code-Projekt (explizit ODER durch ein Live-Signal)
|
||||
* blendet Editor/Desktop/Vorschau ein. */
|
||||
export function visibleTilesFor(sig: VisibilitySignals): TileId[] {
|
||||
const isCode = sig.kind === 'code' || sig.hasCode || sig.hasDesktop;
|
||||
if (!isCode) return ['chat'];
|
||||
return ['chat', 'editor', 'vnc', 'preview'];
|
||||
}
|
||||
|
||||
/** Bounding-Box mehrerer Kacheln. */
|
||||
export function boundsOf(ids: TileId[]): TileRect {
|
||||
if (ids.length === 0) return { x: 0, y: 0, w: TILE_W, h: TILE_H };
|
||||
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
|
||||
for (const id of ids) {
|
||||
const r = TILE_RECTS[id];
|
||||
minX = Math.min(minX, r.x);
|
||||
minY = Math.min(minY, r.y);
|
||||
maxX = Math.max(maxX, r.x + r.w);
|
||||
maxY = Math.max(maxY, r.y + r.h);
|
||||
}
|
||||
return { x: minX, y: minY, w: maxX - minX, h: maxY - minY };
|
||||
}
|
||||
|
||||
/** Rect in Welt-View-lokale Koordinaten (relativ zur Bounds-Ecke) umrechnen. */
|
||||
export function toLocal(rect: TileRect, bounds: TileRect): TileRect {
|
||||
return { x: rect.x - bounds.x, y: rect.y - bounds.y, w: rect.w, h: rect.h };
|
||||
}
|
||||
|
||||
export interface Camera { scale: number; tx: number; ty: number; }
|
||||
|
||||
/** Kamera, die ein (lokales) Rect bildschirmfuellend zeigt (Fokus-Modus). */
|
||||
export function focusCamera(localRect: TileRect, worldW: number, worldH: number, vw: number, vh: number): Camera {
|
||||
const s = Math.min(vw / localRect.w, vh / localRect.h);
|
||||
const pcx = localRect.x + localRect.w / 2;
|
||||
const pcy = localRect.y + localRect.h / 2;
|
||||
const tx = vw / 2 - worldW / 2 - s * (pcx - worldW / 2);
|
||||
const ty = vh / 2 - worldH / 2 - s * (pcy - worldH / 2);
|
||||
return { scale: s, tx, ty };
|
||||
}
|
||||
|
||||
/** Kamera, die die gesamte Welt zentriert einpasst (Uebersicht). */
|
||||
export function overviewCamera(worldW: number, worldH: number, vw: number, vh: number, pad = 0.86): Camera {
|
||||
const s = Math.min(vw / worldW, vh / worldH) * pad;
|
||||
const tx = vw / 2 - worldW / 2;
|
||||
const ty = vh / 2 - worldH / 2;
|
||||
return { scale: s, tx, ty };
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
/**
|
||||
* ChatTile — hostet die bestehende ChatScreen unveraendert als Workspace-Kachel.
|
||||
*
|
||||
* ChatScreen bleibt genau EINE Instanz (der Workspace-Tab ersetzt den alten
|
||||
* Chat-Tab) und wird nie beim Fokuswechsel remountet — sie liegt in der
|
||||
* Identity-Content-Ebene und wird nur per display ein-/ausgeblendet. So
|
||||
* behaelt sie RVS-Abos, Audio, Queue-State und Keyboard-Verhalten wie bisher.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import ChatScreen from '../../screens/ChatScreen';
|
||||
|
||||
const ChatTile: React.FC = () => <ChatScreen />;
|
||||
|
||||
export default React.memo(ChatTile);
|
||||
@@ -0,0 +1,30 @@
|
||||
/**
|
||||
* CodeEditorTile — Live-Code-Editor (CodeMirror in einer WebView).
|
||||
* Platzhalter fuer Commit 4; die CodeMirror-Bridge folgt in Commit 5.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { StyleSheet, Text, View } from 'react-native';
|
||||
|
||||
interface Props {
|
||||
projectId: string;
|
||||
}
|
||||
|
||||
const CodeEditorTile: React.FC<Props> = () => {
|
||||
return (
|
||||
<View style={styles.container}>
|
||||
<Text style={styles.icon}>📝</Text>
|
||||
<Text style={styles.text}>Code-Editor</Text>
|
||||
<Text style={styles.sub}>Wird geladen …</Text>
|
||||
</View>
|
||||
);
|
||||
};
|
||||
|
||||
const styles = StyleSheet.create({
|
||||
container: { flex: 1, backgroundColor: '#0D0D1A', alignItems: 'center', justifyContent: 'center' },
|
||||
icon: { fontSize: 64, marginBottom: 16 },
|
||||
text: { color: '#FFFFFF', fontSize: 18, fontWeight: '700' },
|
||||
sub: { color: '#9090B0', fontSize: 14, marginTop: 8 },
|
||||
});
|
||||
|
||||
export default CodeEditorTile;
|
||||
@@ -0,0 +1,40 @@
|
||||
/**
|
||||
* PreviewTile — zeigt den letzten Screenshot/Vorschau-Frame eines Code-Projekts
|
||||
* (z. B. aria-vm screenshot). Fuellt sich, sobald ARIA ein Bild in den
|
||||
* Vorschau-Kanal legt; bis dahin ein ruhiger Platzhalter.
|
||||
*
|
||||
* (Screenshot-Anbindung folgt mit dem QEMU-Track; hier zunaechst die Kachel.)
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { Image, StyleSheet, Text, View } from 'react-native';
|
||||
|
||||
interface Props {
|
||||
imageUri?: string;
|
||||
}
|
||||
|
||||
const PreviewTile: React.FC<Props> = ({ imageUri }) => {
|
||||
return (
|
||||
<View style={styles.container}>
|
||||
{imageUri ? (
|
||||
<Image source={{ uri: imageUri }} style={styles.image} resizeMode="contain" />
|
||||
) : (
|
||||
<>
|
||||
<Text style={styles.icon}>🖼️</Text>
|
||||
<Text style={styles.text}>Noch keine Vorschau</Text>
|
||||
<Text style={styles.sub}>Screenshots der VM erscheinen hier.</Text>
|
||||
</>
|
||||
)}
|
||||
</View>
|
||||
);
|
||||
};
|
||||
|
||||
const styles = StyleSheet.create({
|
||||
container: { flex: 1, backgroundColor: '#0D0D1A', alignItems: 'center', justifyContent: 'center' },
|
||||
image: { width: '100%', height: '100%' },
|
||||
icon: { fontSize: 64, marginBottom: 16 },
|
||||
text: { color: '#FFFFFF', fontSize: 18, fontWeight: '700' },
|
||||
sub: { color: '#9090B0', fontSize: 14, marginTop: 8 },
|
||||
});
|
||||
|
||||
export default PreviewTile;
|
||||
@@ -0,0 +1,31 @@
|
||||
/**
|
||||
* VncTile — Live-Desktop der QEMU-VM (noVNC in einer WebView, RFB durch RVS).
|
||||
* Platzhalter fuer Commit 4; der noVNC-Tunnel folgt in Commit 7.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { StyleSheet, Text, View } from 'react-native';
|
||||
|
||||
interface Props {
|
||||
projectId: string;
|
||||
focused: boolean;
|
||||
}
|
||||
|
||||
const VncTile: React.FC<Props> = () => {
|
||||
return (
|
||||
<View style={styles.container}>
|
||||
<Text style={styles.icon}>🖥️</Text>
|
||||
<Text style={styles.text}>Desktop</Text>
|
||||
<Text style={styles.sub}>Kein Desktop verbunden</Text>
|
||||
</View>
|
||||
);
|
||||
};
|
||||
|
||||
const styles = StyleSheet.create({
|
||||
container: { flex: 1, backgroundColor: '#000000', alignItems: 'center', justifyContent: 'center' },
|
||||
icon: { fontSize: 64, marginBottom: 16 },
|
||||
text: { color: '#FFFFFF', fontSize: 18, fontWeight: '700' },
|
||||
sub: { color: '#9090B0', fontSize: 14, marginTop: 8 },
|
||||
});
|
||||
|
||||
export default VncTile;
|
||||
Reference in New Issue
Block a user