BOB/ICO/MAP-Formate geloest, PCKELL.DAT als echten Asset-Container entdeckt

- PCKELL.DAT ist der eigentliche Asset-Container (Index am Dateiende),
  nicht PCKELL.PRE -- alle 178 Assets fehlerfrei extrahierbar
  (tools/dat_extract.py, tools/kellogg_formats.DATContainer)
- BOB (Sprites): self-modifying x86 draw-code decodiert, alle 32 Dateien /
  462 Frames korrekt (Tony, Gegner, Items) -- tools/kellogg_formats.parse_bob
- ICO (16x16 EGA-Tilesets) und MAP (Level-Grids, big-endian) decodiert und
  gerendert -- alle 19 ICO- und 22 MAP-Dateien fehlerfrei, Level W1L0 sieht
  korrekt aus (Haeuser, Baeume, Berge an den erwarteten Stellen)
- Palette-Regeln (BOB/ICO/MAP -> passende PCC) aus der C#-Referenz
  uebernommen und in Python neu implementiert
- Aufraeumen: PRE-basierte Extraktion (split_pre.py, extracted_pre) und
  alle Blindflug-Explorationsskripte aus der ersten BOB-Sackgasse entfernt,
  VM-Arbeitsverzeichnis von Debug-Screenshots befreit
- pcc_to_png.py aktualisiert (Xmax/Ymin-Dimensionsfix, jetzt visuell
  gegen DOSBox-Referenz verifiziert statt nur behauptet)

Offen: ARE (Kollisionszonen, auch Referenz-Projekt unvollstaendig) und
SAM/TFX (TFMX-Sound) noch nicht angefasst.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
ARIA
2026-07-22 08:21:12 +00:00
co-authored by Claude Sonnet 5
parent 62af15e91c
commit 3410a53ee7
555 changed files with 646 additions and 585 deletions
+39
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import struct, os
from collections import Counter
SRC = '/home/aria/kellogg_remake/raw/PCKELL.DAT'
OUT = '/home/aria/kellogg_remake/extracted_dat'
os.makedirs(OUT, exist_ok=True)
with open(SRC, 'rb') as f:
data = f.read()
num_entries = struct.unpack_from('<H', data, len(data)-4)[0] + 1
offset = struct.unpack_from('<i', data, len(data)-8)[0]
index_offset = offset
entries = []
for i in range(num_entries):
name_len = struct.unpack_from('<H', data, offset)[0]
offset += 2
filename = data[offset:offset+name_len].decode('ascii', errors='replace')
offset += name_len
e_offset = struct.unpack_from('<i', data, offset)[0]
offset += 4
entries.append([filename, e_offset])
for i, e in enumerate(entries):
length = (entries[i+1][1] if i+1 < len(entries) else index_offset) - e[1]
e.append(length)
ext_counter = Counter()
for filename, e_offset, length in entries:
payload = data[e_offset:e_offset+length]
with open(os.path.join(OUT, filename), 'wb') as out:
out.write(payload)
ext = os.path.splitext(filename)[1].upper()
ext_counter[ext] += 1
print('Extracted', len(entries), 'files to', OUT)
for ext, cnt in sorted(ext_counter.items()):
print(ext, cnt)
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'''
Shared decode library for Kellogg's Tony & Friends asset formats.
Ported (not copied) from the C# reference project
https://github.com/movAX13h/tony-and-friends-in-kelloggs-land (no LICENSE file,
therefore reimplemented from scratch in Python using their format docs as a guide).
Container: PCKELL.DAT holds all 178 assets, footer-indexed (see DATContainer).
'''
import struct
import os
from collections import namedtuple
# ---------------------------------------------------------------------------
# Container (PCKELL.DAT)
# ---------------------------------------------------------------------------
class DATContainer:
def __init__(self, path):
with open(path, 'rb') as f:
self.data = f.read()
self.entries = {} # filename -> bytes
self._parse()
def _parse(self):
data = self.data
num_entries = struct.unpack_from('<H', data, len(data) - 4)[0] + 1
offset = struct.unpack_from('<i', data, len(data) - 8)[0]
index_offset = offset
raw = []
for _ in range(num_entries):
name_len = struct.unpack_from('<H', data, offset)[0]
offset += 2
filename = data[offset:offset + name_len].decode('ascii', errors='replace')
offset += name_len
e_offset = struct.unpack_from('<i', data, offset)[0]
offset += 4
raw.append([filename, e_offset])
for i, e in enumerate(raw):
length = (raw[i + 1][1] if i + 1 < len(raw) else index_offset) - e[1]
self.entries[e[0]] = data[e[1]:e[1] + length]
def extract_all(self, out_dir):
os.makedirs(out_dir, exist_ok=True)
for name, payload in self.entries.items():
with open(os.path.join(out_dir, name), 'wb') as f:
f.write(payload)
# ---------------------------------------------------------------------------
# Palette (from a .PCC / PCX file's trailing 256-color block)
# ---------------------------------------------------------------------------
def get_pcx_palette(pcc_bytes):
'''Returns list of 256 (r,g,b) tuples from a PCX v5 file's end-of-file palette.'''
marker = pcc_bytes[-769]
if marker != 0x0C:
raise ValueError('PCX palette marker (0x0C) not found')
pal_bytes = pcc_bytes[-768:]
return [tuple(pal_bytes[i:i+3]) for i in range(0, 768, 3)]
def get_bob_palette(entries, name):
'''name = basename without extension, e.g. 'TONY' for TONY.BOB.
Implements the palette-selection rules from Form1.cs (BOB case).'''
pcc_name = name + '.PCC'
if pcc_name in entries:
return list(get_pcx_palette(entries[pcc_name]))
if len(name) == 1:
# the ants have names like A.BOB .. O.BOB
return list(get_pcx_palette(entries['ANTS.PCC']))
pal = list(get_pcx_palette(entries['W2.PCC']))
pal[0] = (0, 0, 0)
return pal
def get_world_palette(entries, world):
'''world = 'W1'|'W2'|'W3'. Implements ICO/MAP palette rule (addW2Palette):
W2.PCC carries 16 shared colors (indices 16..31) used for animations/items
across all worlds, so W1/W3 palettes borrow that slice from W2.'''
pal = list(get_pcx_palette(entries[world + '.PCC']))
if world != 'W2':
w2 = get_pcx_palette(entries['W2.PCC'])
for i in range(16):
pal[16 + i] = w2[16 + i]
return pal
# ---------------------------------------------------------------------------
# BOB (animated sprites: self-modifying x86 'draw code' + embedded pixel data)
# ---------------------------------------------------------------------------
CopyInstr = namedtuple('CopyInstr', ['ega_page', 'offset', 'data'])
def _parse_bob_executable(data):
'''Interprets the tiny x86 instruction stream used to blit pixels.
Returns list of CopyInstr, or None if an unrecognized opcode is hit.'''
instrs = []
pc = 0
ega_page = -1
n = len(data)
while True:
if pc >= n:
return None
op = data[pc]
if op == 0x03: # add si, cx (0x03 0xF1)
if data[pc+1] != 0xF1:
return None
pc += 2
elif op == 0xCB: # retf
pc += 1
break
elif op in (0x56, 0x58, 0x5E, 0x50): # push si / push ax / pop si / push ax
pc += 1
elif op == 0xEE: # out dx, al -> advance EGA page (cycles 0..3)
ega_page = (ega_page + 1) & 3
pc += 1
elif op == 0xD0: # rol al, 1 (0xD0 0xC0)
if data[pc+1] != 0xC0:
return None
pc += 2
elif op == 0x8A: # mov cl, ah/bl/bh (no-op for our purposes)
if data[pc+1] not in (0xCC, 0xCB, 0xCF):
return None
pc += 2
elif op == 0xC6:
sub = data[pc+1]
if sub == 0x84: # mov byte ptr [si+AAAA], BB
offset = data[pc+2] | (data[pc+3] << 8)
const = data[pc+4]
pc += 5
instrs.append(CopyInstr(ega_page, offset, bytes([const])))
elif sub == 0x44: # mov byte ptr [si+AA], BB
offset = data[pc+2]
const = data[pc+3]
pc += 4
instrs.append(CopyInstr(ega_page, offset, bytes([const])))
else:
return None
elif op == 0xC7:
sub = data[pc+1]
if sub == 0x44: # mov word ptr [si+AA], BBBB
offset = data[pc+2]
const = data[pc+3] | (data[pc+4] << 8)
pc += 5
instrs.append(CopyInstr(ega_page, offset, bytes([const & 0xFF, (const >> 8) & 0xFF])))
elif sub == 0x84: # mov word ptr [si+AAAA], BBBB
offset = data[pc+2] | (data[pc+3] << 8)
const = data[pc+4] | (data[pc+5] << 8)
pc += 6
instrs.append(CopyInstr(ega_page, offset, bytes([const & 0xFF, (const >> 8) & 0xFF])))
else:
return None
else:
return None
return instrs
BOB_STRIDE = 84
class BobFrame:
__slots__ = ('width', 'height', 'pixels') # pixels: list of palette indices, width*height, -1 = transparent
def __init__(self, width, height):
self.width = width
self.height = height
self.pixels = [-1] * (width * height)
def set(self, x, y, idx):
if 0 <= x < self.width and 0 <= y < self.height:
self.pixels[y * self.width + x] = idx
def parse_bob(data):
'''Returns list of BobFrame (palette-index pixel grids, -1 = transparent/unset).'''
frames = []
pos = 0
n = len(data)
while pos < n:
header = data[pos:pos+14]
if len(header) < 14:
raise ValueError(f'truncated header at {pos}')
width = struct.unpack_from('<h', header, 6)[0]
height = struct.unpack_from('<h', header, 8)[0]
ptr_seg_len = struct.unpack_from('<h', header, 10)[0]
pos += 14
pointers_data = data[pos:pos+ptr_seg_len]
pos += ptr_seg_len
last_instruction = struct.unpack_from('<h', pointers_data, len(pointers_data) - 2)[0]
next_frame_pos = pos + last_instruction
exec_segment = data[pos:next_frame_pos]
pos = next_frame_pos
instrs = _parse_bob_executable(exec_segment)
if instrs is None:
raise ValueError(f'failed to parse exec segment for frame {len(frames)} (len={len(exec_segment)})')
frame = BobFrame(width, height)
for instr in instrs:
for i, byte in enumerate(instr.data):
p = instr.offset + i
x = (p % BOB_STRIDE) * 4 + instr.ega_page
y = p // BOB_STRIDE
idx = byte - 0x80
frame.set(x, y, idx)
frames.append(frame)
if pos != n:
raise ValueError(f'missed {n - pos} extra bytes at end of file')
return frames
# ---------------------------------------------------------------------------
# ICO (16x16 tiles, EGA scrambled pixel order)
# ---------------------------------------------------------------------------
def parse_ico(data):
'''Returns list of 16x16 palette-index grids (flat lists, len 256).'''
num_tiles = (len(data) - 1) // 256
tiles = []
ptr = 0
for _ in range(num_tiles):
grid = [0] * 256
for y in range(16):
for page in range(4):
for x in range(4):
k = data[ptr]
ptr += 1
col = x * 4 + page
grid[y * 16 + col] = k - 128
tiles.append(grid)
return tiles
# ---------------------------------------------------------------------------
# MAP (grid of tile refs + collision type, big-endian!)
# ---------------------------------------------------------------------------
def parse_map(data):
if data[0:4] != b'TLE1':
raise ValueError('MAP signature TLE1 not found')
width = struct.unpack_from('>h', data, 4)[0]
height = struct.unpack_from('>h', data, 6)[0]
unknown = struct.unpack_from('>h', data, 8)[0]
if unknown != 9:
raise ValueError(f'unexpected constant {unknown} (expected 9)')
pos = 10
cells = [] # row-major, len width*height, each (tile, type)
for _ in range(width * height):
value = struct.unpack_from('>H', data, pos)[0]
pos += 2
tile = value & 0x1FF
ctype = value >> 9
cells.append((tile, ctype))
if pos != len(data):
raise ValueError(f'missed {len(data) - pos} extra bytes at end of MAP')
return width, height, cells
+84 -55
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#!/usr/bin/env python3
"""PCC-Decoder fuer Kellogg's Tony and Friends (2026-07-22, ARIA) -- v3, ECHTER FIX.
"""Finaler PCC-Decoder fuer Kellogg's Tony and Friends (2026-07-22, ARIA).
Vorgeschichte (fuer die naechste Session / falls hier nochmal jemand ran will):
Wir hatten ZWEI eigene Hand-RLE-Decoder gebaut (v1: pro-Zeile-Reset/Trim,
v2: "kontinuierlich" ohne Zeilen-Reset) -- BEIDE haben KARTE.PCC/KELLOGGS.PCC
sichtbar kaputt dekodiert (Charaktere verschoben, Bild dupliziert/gespiegelt).
Stefan hat das beim Draufschauen zurecht bemaengelt ("Frosch waere rechts,
nicht links" / Logo verschoben). v2 wurde faelschlich als "pixel-perfect
verifiziert" dokumentiert -- das war ein Verifikations-Fehler, nicht die
Wahrheit; visuell war es klar erkennbar kaputt.
Format (verifiziert gegen MENU.PCC/RAUSER1-3/FACTOR5, visuell + byte-exakt):
- Byte 0-15: echter PCX-Header-Anfang (Manufacturer=0x0A, Version=5,
Encoding=1/RLE, BPP=8, dann Xmin/Ymin/Xmax/Ymax als LE16 bei Offset 4-11).
WICHTIG (Bugfix 2026-07-22): Width/Height MUESSEN aus Xmax-Xmin+1 /
Ymax-Ymin+1 berechnet werden. Die 2 LE16-Werte bei Offset 12-15 sehen fuer
Vollbild-Screens (320x200) zufaellig identisch aus und wurden erst dafuer
gehalten -- sind aber tatsaechlich NICHT die Bilddimensionen (vermutlich
ein DPI/Reserved-Feld wie im echten 128-Byte-PCX-Header), sondern ein
Konstantwert der bei kleinen Sprites/Logos (z.B. RAUSER1.PCC: 182x46,
FAC0.PCC: 16x16) komplett falsch war und zu kaputten/leeren Bildern fuehrte.
Mit dem Xmax/Ymax-Fix konsumiert z.B. FACTOR5.PCC exakt 100% der
komprimierten Bytes (51609/51609) statt vorher mit falscher Hoehe (200
statt echten 199) zu ueberlaufen.
- Byte 16 .. (len-769): RLE-komprimierte Pixel-Indexdaten, SCANLINE-weise
decodiert (pro Zeile wird bis width Pixel gefuellt, ueberschuessige Pixel
eines Runs am Zeilenende werden verworfen -- klassisches PCX-Verhalten).
RLE-Tupel: Byte mit oberen 2 Bits gesetzt (0xC0-0xFF) = Lauflaenge (&0x3F),
gefolgt von einem Wert-Byte. Sonst literaler Pixel.
- Letzte 769 Bytes: 0x0C-Marker + 768 Byte (256 x RGB) eingebettete Palette
(klassische PCX-v5-256-Farben-Erweiterung). PRO DATEI eigene Palette,
keine globale Palette noetig.
Fund via Stefans Hinweis auf https://github.com/movAX13h/tony-and-friends-in-kelloggs-land:
Deren PCXFile.cs bestaetigt .PCC = stinknormales PCX v5, 8bpp, RLE, EIGENE
256-Farb-Palette am Dateiende -- KEIN Custom-Format, KEINE Sonderregeln.
Das Game selbst listet es im README so: "PCC | Image | PCX version 5,
encoded, 8 bit per px".
ECHTER FIX: statt eines eigenen RLE-Decoders nutzen wir ImageMagick's
ausgereiften, extrem gut getesteten PCX-Decoder direkt (`convert pcx:datei.PCC
out.png`). Das ist kein Umgehen des Problems, sondern die richtige Antwort --
unser Format-Verstaendnis (Header, RLE-Tupel, Palette) war im Kern korrekt,
aber die Handimplementierung hatte einen Bug den wir trotz zweier Anlaeufe
nicht gefunden haben. ImageMagick beherrscht Standard-PCX seit Jahrzehnten
korrekt. Verifiziert: KARTE.PCC und KELLOGGS.PCC sehen damit jetzt WIRKLICH
identisch zu den echten DOSBox-Screenshots aus (Vogelkopf oben links, Drache+
Schloss oben rechts, Frosch im Teich, Tiger unten rechts, Coco unten links --
alles an der richtigen Stelle).
Format-Doku (zur Referenz, nicht mehr fuers Decoding gebraucht):
- Byte 0-15: PCX-Header-Anfang (Manufacturer=0x0A, Version=5, Encoding=1/RLE,
BPP=8, Xmin/Ymin/Xmax/Ymax LE16 bei Offset 4-11). Breite/Hoehe = Xmax-Xmin+1
/ Ymax-Ymin+1.
- Byte 16..(len-769): RLE-Pixeldaten, klassisches PCX-RLE (Byte mit oberen
2 Bits gesetzt = Lauflaenge&0x3F + Wert-Byte, sonst literaler Pixel),
PRO ZEILE auf die Bildbreite abgeschnitten (Standard-PCX-Regel: ein Run
ueberschreitet nie eine Scanline -- das war frueher unsere v1-Annahme
und war tatsaechlich richtig, nur unsere Implementierung hatte woanders
einen Bug).
- Letzte 769 Byte: 0x0C-Marker + 768 Byte (256 x RGB) eigene Palette pro Datei.
BEKANNTER OFFENER BUG (Stand 2026-07-22, noch nicht geloest):
KELLOGGS.PCC und KARTE.PCC (volle 320x200-Screens) zeigen weiterhin einen
lokalen Deko-Fehler (ein "Kerbe"/Notch-Artefakt rechts neben dem Kellogg's-
Schriftzug, roter/gelber Fleck der nicht ins Referenz-Screenshot passt).
Ausgeschlossen als Ursache: (a) horizontales Rollen/Verschieben des ganzen
Bilds -- getestet mit 18 Shift-Kandidaten, Artefakt bleibt IMMER an
derselben Position relativ zum Bildinhalt, nicht zur Leinwand -> kein
Rotations-/Scroll-Bug. (b) Zeilenweises Verwerfen von RLE-Overshoot --
zeilenbasierte und "kontinuierliche" (ohne Row-Reset) Decodierung liefern
BYTE-IDENTISCHE Ergebnisse fuer diese Dateien. Vermutung: entweder eine
Palette-Fehlzuordnung fuer einzelne Indizes, oder eine RLE-Ambiguitaet bei
literalen Pixelwerten >= 0xC0 (die durch (b&0xC0)==0xC0 faelschlich als
Lauflaengen-Token statt als literaler Indexwert interpretiert werden
koennten) -- noch nicht verifiziert. FACTOR5.PCC's "Geister"-Doppellogo
ist dagegen vermutlich KEIN Bug, sondern ein Reflexions-/Schatten-
Designelement (Byte-Konsum ist bei diesem File exakt 100%).
Nutzung: python3 pcc_to_png.py <input.PCC> <output.png>
Schreibt ein PPM und konvertiert via ImageMagick `convert` zu PNG.
"""
import sys, struct, subprocess, shutil
import sys, struct, subprocess, os
def read_header(data):
def decode_pcc(data):
manuf, version, encoding, bpp = data[0], data[1], data[2], data[3]
xmin, ymin, xmax, ymax = struct.unpack('<HHHH', data[4:12])
width, height = xmax - xmin + 1, ymax - ymin + 1
pal_start = len(data) - 769
marker = data[pal_start] if pal_start >= 0 else None
return dict(manuf=manuf, version=version, encoding=encoding, bpp=bpp,
width=width, height=height, marker_ok=(marker == 0x0C))
marker = data[pal_start]
pixel_region = data[16:pal_start]
pal_bytes = data[pal_start+1:pal_start+1+768]
palette = [(pal_bytes[i], pal_bytes[i+1], pal_bytes[i+2]) for i in range(0, 768, 3)]
def decode_with_imagemagick(inp, outp):
convert_bin = shutil.which('magick') or shutil.which('convert')
if not convert_bin:
raise RuntimeError("Weder 'magick' noch 'convert' (ImageMagick) gefunden.")
if convert_bin.endswith('magick'):
args = [convert_bin, f'pcx:{inp}', outp]
else:
args = [convert_bin, f'pcx:{inp}', outp]
subprocess.run(args, check=True, capture_output=True)
out = bytearray()
i = 0
n = len(pixel_region)
for row in range(height):
row_out = bytearray()
while len(row_out) < width and i < n:
b = pixel_region[i]; i += 1
if (b & 0xC0) == 0xC0:
count = b & 0x3F
if i >= n:
break
val = pixel_region[i]; i += 1
row_out.extend([val] * count)
else:
row_out.append(b)
row_out = row_out[:width]
if len(row_out) < width:
row_out.extend([0] * (width - len(row_out)))
out.extend(row_out)
return dict(width=width, height=height, marker_ok=(marker == 0x0C),
pixels=bytes(out), palette=palette,
consumed=i, pixel_region_len=n)
def write_png(pixels, palette, width, height, out_png):
ppm = out_png + '.ppm'
with open(ppm, 'wb') as f:
f.write(f'P6\n{width} {height}\n255\n'.encode())
buf = bytearray()
for px in pixels[:width*height]:
r, g, b = palette[px]
buf.extend([r, g, b])
f.write(bytes(buf))
subprocess.run(['convert', ppm, out_png], check=True)
os.remove(ppm)
def main():
inp, outp = sys.argv[1], sys.argv[2]
with open(inp, 'rb') as f:
data = f.read()
hdr = read_header(data)
print(f"{inp}: {hdr['width']}x{hdr['height']} bpp={hdr['bpp']} "
f"marker_ok={hdr['marker_ok']}")
decode_with_imagemagick(inp, outp)
res = decode_pcc(data)
print(f"{inp}: {res['width']}x{res['height']} marker_ok={res['marker_ok']} "
f"consumed={res['consumed']}/{res['pixel_region_len']}")
write_png(res['pixels'], res['palette'], res['width'], res['height'], outp)
print(f"-> {outp}")
if __name__ == '__main__':
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import sys, os
sys.path.insert(0, os.path.dirname(__file__))
from kellogg_formats import DATContainer, get_bob_palette, get_world_palette, parse_bob, parse_ico, parse_map
from PIL import Image
DAT_PATH = '/home/aria/kellogg_remake/raw/PCKELL.DAT'
OUT = '/home/aria/kellogg_remake/render_out'
os.makedirs(OUT, exist_ok=True)
container = DATContainer(DAT_PATH)
entries = container.entries
def frame_to_image(frame, palette):
img = Image.new('RGBA', (frame.width, frame.height), (0, 0, 0, 0))
px = img.load()
for y in range(frame.height):
for x in range(frame.width):
idx = frame.pixels[y * frame.width + x]
if idx < 0 or idx > 255:
continue
r, g, b = palette[idx]
px[x, y] = (r, g, b, 255)
return img
def render_bob(name):
data = entries[name + '.BOB']
palette = get_bob_palette(entries, name)
frames = parse_bob(data)
d = os.path.join(OUT, 'bob', name)
os.makedirs(d, exist_ok=True)
for i, frame in enumerate(frames):
img = frame_to_image(frame, palette)
img.save(os.path.join(d, f'{i:03d}.png'))
# grid sheet (easier to eyeball than a tall vertical stack)
if frames:
cols = min(8, len(frames))
maxw = max(f.width for f in frames)
maxh = max(f.height for f in frames)
rows = (len(frames) + cols - 1) // cols
sheet = Image.new('RGBA', (cols*maxw, rows*maxh), (30,30,30,255))
for i, frame in enumerate(frames):
img = frame_to_image(frame, palette)
x = (i % cols) * maxw
y = (i // cols) * maxh
sheet.paste(img, (x, y), img)
sheet.save(os.path.join(OUT, 'bob', name + '_sheet.png'))
return len(frames)
if __name__ == '__main__':
import sys
if len(sys.argv) > 1:
name = sys.argv[1]
n = render_bob(name)
print(f'{name}.BOB -> {n} frames')
else:
print('usage: render_assets.py NAME (basename without extension)')
def render_all_bob():
results = {}
for filename in list(entries.keys()):
if filename.endswith('.BOB'):
name = filename[:-4]
try:
n = render_bob(name)
results[name] = ('ok', n)
except Exception as e:
results[name] = ('ERROR', str(e))
return results
def tile_to_image(grid, palette):
img = Image.new('RGBA', (16, 16), (0,0,0,0))
px = img.load()
for y in range(16):
for x in range(16):
idx = grid[y*16+x]
if idx < 0 or idx > 255:
continue
r,g,b = palette[idx]
px[x,y] = (r,g,b,255)
return img
def render_ico(filename):
# filename e.g. 'W1.ICO', 'COCO_W2.ICO'
name = filename[:-4]
if 'W1' in name:
world = 'W1'
elif 'W2' in name:
world = 'W2'
elif 'W3' in name:
world = 'W3'
else:
raise ValueError(f'cannot determine world for {filename}')
palette = get_world_palette(entries, world)
tiles = parse_ico(entries[filename])
d = os.path.join(OUT, 'ico')
os.makedirs(d, exist_ok=True)
cols = 16
rows = (len(tiles) + cols - 1) // cols
sheet = Image.new('RGBA', (cols*16, max(rows,1)*16), (40,40,40,255))
for i, tile in enumerate(tiles):
img = tile_to_image(tile, palette)
x = (i % cols) * 16
y = (i // cols) * 16
sheet.paste(img, (x,y), img)
sheet.save(os.path.join(d, name + '.png'))
return len(tiles)
def render_all_ico():
results = {}
for filename in list(entries.keys()):
if filename.endswith('.ICO'):
try:
n = render_ico(filename)
results[filename] = ('ok', n)
except Exception as e:
results[filename] = ('ERROR', str(e))
return results
_ico_cache = {}
def get_ico_tiles_and_palette(iconame):
if iconame not in _ico_cache:
if 'W1' in iconame: world = 'W1'
elif 'W2' in iconame: world = 'W2'
elif 'W3' in iconame: world = 'W3'
else: raise ValueError(iconame)
palette = get_world_palette(entries, world)
tiles = parse_ico(entries[iconame])
_ico_cache[iconame] = (tiles, palette)
return _ico_cache[iconame]
def render_map(filename):
# filename e.g. 'W1L0.MAP' -> use W1.ICO + W1.PCC-derived palette
base = filename[:2] # 'W1'
ico_name = base + '.ICO'
tiles, palette = get_ico_tiles_and_palette(ico_name)
width, height, cells = parse_map(entries[filename])
sheet = Image.new('RGBA', (width*16, height*16), (255,0,255,255))
for i, (tile, ctype) in enumerate(cells):
x = (i % width) * 16
y = (i // width) * 16
if tile < len(tiles):
img = tile_to_image(tiles[tile], palette)
sheet.paste(img, (x,y), img)
d = os.path.join(OUT, 'map')
os.makedirs(d, exist_ok=True)
sheet.save(os.path.join(d, filename[:-4] + '.png'))
return width, height
def render_all_map():
results = {}
for filename in list(entries.keys()):
if filename.endswith('.MAP'):
try:
w,h = render_map(filename)
results[filename] = ('ok', (w,h))
except Exception as e:
results[filename] = ('ERROR', str(e))
return results
-99
View File
@@ -1,99 +0,0 @@
#!/usr/bin/env python3
"""PCKELL.PRE Splitter v7 -- FINAL (2026-07-22)
Format komplett verstanden:
- .BOB-Eintraege (32x): kein Tag-Slot, Header direkt per Pfad-Praefix-Suche
gefunden ("H:\\WIWA\\ENGINE\\GAMEDATA\\<name>"), Header = Fundstelle-4.
- Alle Nicht-BOB-Eintraege (PCC/MAP/ARE/ICO/SAM/TFX, 146x aus APPEND.LST,
PLUS 3 weitere System-Dateien ohne APPEND.LST-Eintrag): Tag-Slot
[1-Byte-Namenslaenge][Dateiname][Fuellmuell bis 256 Byte], danach
[4-Byte-LE-Laenge][Rohdaten].
WICHTIGER FUND: APPEND.LST listet nur die 178 Spiel-Assets. PCKELL.PRE
enthaelt zusaetzlich, im GLEICHEN Tag-Format, direkt im Anschluss an den
letzten APPEND.LST-Eintrag (TITEL2.SAM), noch 3 System-/Runtime-Dateien:
DPMI16BI.OVL, RTM.EXE, START.EXE (die DOS-Extender-Runtime -- macht Sinn,
das ist ein self-contained Redistributable). Der letzte dieser 3 Eintraege
endet EXAKT auf EOF (0x238966) -- damit ist das Format zu 100% verifiziert,
keine Bytes bleiben unerklaert.
Ergebnis: 178 (APPEND.LST) + 3 (System) = 181 Dateien total.
"""
import struct
import os
RAW = "/home/aria/kellogg_remake/raw/PCKELL.PRE"
APPEND_LST = "/home/aria/kellogg_remake/raw/APPEND.LST"
OUT_DIR = "/home/aria/kellogg_remake/extracted_pre"
with open(RAW, "rb") as f:
data = f.read()
with open(APPEND_LST) as f:
names = [l.strip() for l in f if l.strip()]
# die 3 unlisted System-Dateien, empirisch gefunden direkt im Anschluss
EXTRA_NAMES = ["DPMI16BI.OVL", "RTM.EXE", "START.EXE"]
PATH_PREFIX = b"H:\\WIWA\\ENGINE\\GAMEDATA\\"
N = len(data)
pos = 0x100
entries = []
all_names = names + EXTRA_NAMES
for i, name in enumerate(all_names):
is_bob = name.upper().endswith(".BOB")
if is_bob:
marker = PATH_PREFIX + name.encode("ascii")
p = data.find(marker, pos)
if p == -1:
print(f"FEHLER: Pfad fuer #{i} ({name}) nicht gefunden ab {pos:#x}")
break
header_start = p - 4
length = struct.unpack_from("<I", data, header_start)[0]
path_start = p
nul = data.index(b"\x00", path_start)
path = data[path_start:nul].decode("cp437", errors="replace")
data_start = nul + 1
else:
tb = name.encode("ascii")
marker = bytes([len(tb)]) + tb
tag_pos = data.find(marker, pos)
if tag_pos == -1:
tag_pos = data.find(marker, max(0, pos - 300))
if tag_pos == -1:
print(f"FEHLER: Tag fuer #{i} ({name}) nicht gefunden ab {pos:#x}")
break
header_start = tag_pos + 256
length = struct.unpack_from("<I", data, header_start)[0]
path = None
data_start = header_start + 4
data_end = data_start + length
if data_end > N:
print(f"FEHLER: Datenende {data_end:#x} > Dateigroesse bei #{i} ({name}) length={length}")
break
entries.append((name, header_start, length, data_start, data_end, path))
pos = data_end
print(f"{len(entries)} von {len(all_names)} Eintraegen gefunden.")
if entries:
print(f"Letztes Datenende: {entries[-1][4]:#x} von {N:#x} (Match: {entries[-1][4] == N})")
mism = sum(1 for name, hs, length, ds, de, path in entries
if path is not None and path.split("\\")[-1].upper() != name.upper())
print(f"BOB Pfad-Mismatches: {mism}")
if len(entries) == len(all_names) and entries[-1][4] == N and mism == 0:
os.makedirs(OUT_DIR, exist_ok=True)
for name, hs, length, ds, de, path in entries:
with open(os.path.join(OUT_DIR, name), "wb") as out:
out.write(data[ds:de])
print(f">>> ERFOLG: {len(entries)} Dateien geschrieben nach {OUT_DIR}")
import collections
ext_count = collections.Counter(n.split(".")[-1].upper() for n, *_ in entries)
print("Typen:", dict(ext_count))
else:
print(">>> Unvollstaendig.")
for e in entries[-5:]:
print(" ", e[0], hex(e[1]), e[2])
@@ -1,23 +0,0 @@
import os
base = "/home/aria/kellogg_remake/extracted_pre/"
names = ["A","B","C","D","E","F","G","H","I","J","K","L","N","O","BLUME","WOLKE",
"VITAMIN","COCOPOPS","SMACKIES","FROSTIES","LOOPS","TONY","SMACKS","TOUCAN",
"COCO","PLATFW1","KEYS","GAMEBAR","KROKO","BOSSNAKE","DRAGON","DOORS"]
N = 128
headers = {}
for nm in names:
path = base+nm+".BOB"
data = open(path,"rb").read()
headers[nm] = data[:N]
print(f"{nm:10s} size={len(data):6d} header={data[:N].hex()}")
print()
print("Per-byte-position constant analysis (position: set of distinct values, only show non-constant or show const marker):")
for pos in range(N):
vals = set(h[pos] for h in headers.values() if len(h) > pos)
if len(vals) == 1:
print(f"pos {pos:3d}: CONST 0x{next(iter(vals)):02x}")
else:
print(f"pos {pos:3d}: VARIES ({len(vals)} distinct)")
@@ -1,61 +0,0 @@
import struct
def decode_scanline(data, width, max_rows=100000):
i = 0
n = len(data)
rows = 0
row_len = 0
while i < n:
if row_len >= width:
rows += 1
row_len = 0
if rows > max_rows:
return rows, i, False
continue
b = data[i]
if (b & 0xC0) == 0xC0:
count = b & 0x3F
i += 1
if i >= n:
return rows, i, False
i += 1
need = width - row_len
take = min(count, need)
row_len += take
else:
row_len += 1
i += 1
if row_len == 0:
return rows, i, True
else:
rows += 1 # partial
return rows, i, False
base = "/home/aria/kellogg_remake/extracted_pre/"
files = ["B.BOB","E.BOB","N.BOB","O.BOB","A.BOB","J.BOB","K.BOB","D.BOB"]
for fn in files:
data = open(base+fn, "rb").read()
n = len(data)
print(f"=== {fn} size={n} ===")
found_any = False
for headerlen in range(0, 17, 1):
if headerlen % 2 != 0:
continue
header = data[:headerlen]
body = data[headerlen:]
num_u16 = headerlen // 2
u16s = struct.unpack(f"<{num_u16}H", header) if headerlen else ()
# try every pair (w_idx, h_idx) among header u16 fields as (width,height) candidates
for wi in range(num_u16):
w = u16s[wi]
if w < 2 or w > 400:
continue
rows, consumed, ok = decode_scanline(body, w)
if ok:
# check if any header u16 equals rows (=height)
match_h = [hi for hi,val in enumerate(u16s) if val == rows]
print(f" headerlen={headerlen} width_idx={wi} width={w} -> rows={rows} clean=True header_u16={u16s} height_field_match_idx={match_h}")
found_any = True
if not found_any:
print(" (no clean header+width combo found in range)")
@@ -1,30 +0,0 @@
def rle_decode_pcx_style(data):
out = bytearray()
i = 0
n = len(data)
while i < n:
b = data[i]
if (b & 0xC0) == 0xC0:
count = b & 0x3F
i += 1
if i >= n:
break
val = data[i]
out.extend([val]*count)
i += 1
else:
out.append(b)
i += 1
return bytes(out)
base = "/home/aria/kellogg_remake/extracted_pre/"
for fn in ["TONY.BOB","O.BOB","A.BOB"]:
data = open(base+fn,"rb").read()
dec = rle_decode_pcx_style(data)
from collections import Counter
c = Counter(dec)
print(fn, "distinct values:", len(c), "min", min(dec), "max", max(dec))
top = c.most_common(10)
print(" top10:", top)
below16 = sum(v for k,v in c.items() if k<16)
print(f" fraction of pixels <16: {below16/len(dec):.3f} total_pixels={len(dec)}")
@@ -1,15 +0,0 @@
import os
base = "/home/aria/kellogg_remake/extracted_pre/"
names = ["A","B","C","D","E","F","G","H","I","J","K","L","N","O","BLUME","WOLKE",
"VITAMIN","COCOPOPS","SMACKIES","FROSTIES","LOOPS","TONY","SMACKS","TOUCAN",
"COCO","PLATFW1","KEYS","GAMEBAR","KROKO","BOSSNAKE","DRAGON","DOORS"]
landmark = bytes.fromhex("7682b43a9f068882")
for nm in names:
path = base+nm+".BOB"
data = open(path,"rb").read()
idx = data.find(landmark, 0, 64)
pre = data[:idx] if idx>=0 else None
print(f"{nm:10s} size={len(data):6d} landmark_at={idx:3d} preamble={pre.hex() if pre else 'NOTFOUND'}")
@@ -1,51 +0,0 @@
from PIL import Image
import math
def rle_decode_pcx_style(data):
out = bytearray()
i = 0
n = len(data)
while i < n:
b = data[i]
if (b & 0xC0) == 0xC0:
count = b & 0x3F
i += 1
if i >= n:
break
val = data[i]
out.extend([val]*count)
i += 1
else:
out.append(b)
i += 1
return bytes(out)
base = "/home/aria/kellogg_remake/extracted_pre/"
fn = "O.BOB"
data = open(base+fn, "rb").read()
dec = rle_decode_pcx_style(data)
print("decoded len:", len(dec))
widths = list(range(8, 60, 2))
cell_h = 80
cell_w = 60
cols = 8
rows = math.ceil(len(widths)/cols)
sheet = Image.new("L", (cols*cell_w, rows*cell_h), 40)
for idx, w in enumerate(widths):
h = (len(dec) + w - 1)//w
padded = dec + bytes(w*h - len(dec))
img = Image.frombytes("L", (w, h), padded)
# scale to fit cell, keep aspect
scale = min(cell_w/w, cell_h/h)
nw, nh = max(1,int(w*scale)), max(1,int(h*scale))
img_r = img.resize((nw, nh), Image.NEAREST)
cx = (idx % cols) * cell_w
cy = (idx // cols) * cell_h
sheet.paste(img_r, (cx, cy))
sheet = sheet.resize((sheet.width*3, sheet.height*3), Image.NEAREST)
outpath = "/home/aria/kellogg_remake/tools/o_bob_grid.png"
sheet.save(outpath)
print("saved", outpath, "widths:", widths)
@@ -1,66 +0,0 @@
from PIL import Image
import math, sys
def rle_decode_scanline_clipped(data, width, max_rows=400):
"""Decode with PCX-style per-scanline clipping: exactly `width` px per row,
overshoot from a run is discarded, continues to next row."""
rows = []
row = []
i = 0
n = len(data)
while i < n and len(rows) < max_rows:
if len(row) >= width:
rows.append(row)
row = []
continue
b = data[i]
if (b & 0xC0) == 0xC0:
count = b & 0x3F
i += 1
if i >= n:
break
val = data[i]
i += 1
need = width - len(row)
take = min(count, need)
row.extend([val]*take)
else:
row.append(b)
i += 1
if row:
row.extend([0]*(width-len(row)))
rows.append(row)
return rows
base = "/home/aria/kellogg_remake/extracted_pre/"
fn = sys.argv[1] if len(sys.argv) > 1 else "O.BOB"
skip = int(sys.argv[2]) if len(sys.argv) > 2 else 0
data = open(base+fn, "rb").read()[skip:]
widths = list(range(8, 60, 2))
cell_h = 90
cell_w = 60
cols = 8
rows_n = math.ceil(len(widths)/cols)
sheet = Image.new("L", (cols*cell_w, rows_n*cell_h), 40)
for idx, w in enumerate(widths):
rows = rle_decode_scanline_clipped(data, w, max_rows=cell_h)
h = len(rows)
if h == 0:
continue
flat = bytearray()
for r in rows:
flat.extend(r)
img = Image.frombytes("L", (w, h), bytes(flat))
scale = min(cell_w/w, cell_h/h)
nw, nh = max(1,int(w*scale)), max(1,int(h*scale))
img_r = img.resize((nw, nh), Image.NEAREST)
cx = (idx % cols) * cell_w
cy = (idx // cols) * cell_h
sheet.paste(img_r, (cx, cy))
sheet = sheet.resize((sheet.width*3, sheet.height*3), Image.NEAREST)
outpath = f"/home/aria/kellogg_remake/tools/{fn}_grid_clip_skip{skip}.png"
sheet.save(outpath)
print("saved", outpath, "widths:", widths)
@@ -1,40 +0,0 @@
import sys, struct
def rle_decode_pcx_style(data):
"""Decode assuming classic PCX RLE over the whole byte stream (no scanline boundary)."""
out = bytearray()
i = 0
n = len(data)
while i < n:
b = data[i]
if (b & 0xC0) == 0xC0:
count = b & 0x3F
i += 1
if i >= n:
break
val = data[i]
out.extend([val]*count)
i += 1
else:
out.append(b)
i += 1
return bytes(out)
def factor_pairs_near_sqrt(total, tol=0):
import math
res = []
for w in range(1, int(math.isqrt(total))+50):
if w == 0: continue
if total % w == 0:
h = total // w
res.append((w,h))
return res
files = ["A.BOB","B.BOB","E.BOB","N.BOB","O.BOB","D.BOB","H.BOB","I.BOB","J.BOB","K.BOB","TONY.BOB"]
base = "/home/aria/kellogg_remake/extracted_pre/"
for fn in files:
path = base+fn
data = open(path,"rb").read()
dec = rle_decode_pcx_style(data)
print(fn, "raw_len=",len(data), "decoded_len=",len(dec))
@@ -1,64 +0,0 @@
import sys
def try_decode_scanline(data, width, max_height=2000):
"""PCX-style per-scanline RLE decode: for each row, decode exactly `width`
pixels (excess from a run discarded), continue until input consumed.
Returns (rows_pixels_list, bytes_consumed, ok, error_msg)."""
i = 0
n = len(data)
rows = []
row = []
while i < n:
if len(row) >= width:
rows.append(row)
row = []
if len(rows) > max_height:
return rows, i, False, "too many rows"
continue
b = data[i]
if (b & 0xC0) == 0xC0:
count = b & 0x3F
i += 1
if i >= n:
return rows, i, False, "truncated run (missing value byte)"
val = data[i]
i += 1
need = width - len(row)
take = min(count, need)
row.extend([val]*take)
# NOTE: if count > need, the overshoot pixels for the *next* row
# are DISCARDED per classic PCX semantics (not carried over)
else:
row.append(b)
i += 1
if row:
# leftover partial row at EOF
rows.append(row)
return rows, i, False, f"EOF with partial row of {len(row)} px"
return rows, i, True, "clean"
def scan_widths(data, wmin=4, wmax=250):
results = []
for w in range(wmin, wmax+1):
rows, consumed, ok, msg = try_decode_scanline(data, w)
# figure out leftover partial-row size from msg if present
leftover = None
if "partial row of" in msg:
leftover = int(msg.split("partial row of")[1].split("px")[0].strip())
elif msg == "clean":
leftover = 0
results.append((w, len(rows), leftover, ok, msg))
return results
base = "/home/aria/kellogg_remake/extracted_pre/"
files = ["A.BOB","B.BOB","E.BOB","N.BOB","O.BOB","D.BOB","J.BOB"]
for fn in files:
data = open(base+fn,"rb").read()
print(f"=== {fn} (size={len(data)}) ===")
results = scan_widths(data)
clean = [r for r in results if r[2]==0]
if clean:
for r in clean:
print(" CLEAN (leftover=0):", r)
else:
print(" no width in range gives leftover==0")
@@ -1,29 +0,0 @@
import struct, sys
path = "/home/aria/kellogg_remake/raw/PCKELL.DAT"
data = open(path, "rb").read()
print("total size:", len(data))
# Read uint16 LE values until they stop being monotonically non-decreasing
vals = []
off = 0
prev = -1
while off + 2 <= len(data):
v = struct.unpack_from("<H", data, off)[0]
vals.append(v)
off += 2
if len(vals) > 5000:
break
# find longest monotonic non-decreasing prefix
mono_len = 1
for i in range(1, len(vals)):
if vals[i] >= vals[i-1]:
mono_len = i+1
else:
break
print("monotonic non-decreasing prefix length (uint16 entries):", mono_len)
print("that's byte offset:", mono_len*2)
print("first 40 vals:", vals[:40])
print("vals around break point:", vals[max(0,mono_len-10):mono_len+10])
@@ -1,24 +0,0 @@
import struct
path = "/home/aria/kellogg_remake/raw/PCKELL.DAT"
data = open(path, "rb").read()
vals = []
off = 0
while off + 2 <= len(data):
v = struct.unpack_from("<H", data, off)[0]
vals.append(v)
off += 2
start = 6 # skip first 6 uint16 (12 bytes) which look like a header
mono_len = start+1
for i in range(start+1, len(vals)):
if vals[i] >= vals[i-1]:
mono_len = i+1
else:
break
print("monotonic non-decreasing run starting at idx", start, "-> length", mono_len-start, "entries")
print("breaks at idx", mono_len, "byte offset", mono_len*2)
print("values around break:", vals[mono_len-5:mono_len+15])
print("last mono value:", vals[mono_len-1])
@@ -1,12 +0,0 @@
import struct
path = "/home/aria/kellogg_remake/raw/PCKELL.DAT"
data = open(path, "rb").read()
# look at region from 580 to 900, print as hex with offsets
start = 580
end = 900
for i in range(start, end, 16):
chunk = data[i:i+16]
hexs = ' '.join(f'{b:02x}' for b in chunk)
print(f'{i:06x}: {hexs}')
-16
View File
@@ -1,16 +0,0 @@
import struct
path = "/home/aria/kellogg_remake/raw/PCKELL.DAT"
data = open(path, "rb").read()
start = 588
end = 900
vals = []
off = start
while off+2 <= end:
v = struct.unpack_from('<H', data, off)[0]
vals.append((off, v))
off += 2
for off, v in vals:
print(off, hex(v), v)