opencrm/frontend/node_modules/@tiptap/extension-bubble-menu/dist/index.cjs.map

1 line
29 KiB
Plaintext

{"version":3,"sources":["../src/index.ts","../src/bubble-menu.ts","../src/bubble-menu-plugin.ts"],"sourcesContent":["import { BubbleMenu } from './bubble-menu.js'\n\nexport * from './bubble-menu.js'\nexport * from './bubble-menu-plugin.js'\n\nexport default BubbleMenu\n","import { Extension } from '@tiptap/core'\n\nimport type { BubbleMenuPluginProps } from './bubble-menu-plugin.js'\nimport { BubbleMenuPlugin } from './bubble-menu-plugin.js'\n\nexport type BubbleMenuOptions = Omit<BubbleMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a bubble menu.\n * @see https://tiptap.dev/api/extensions/bubble-menu\n */\nexport const BubbleMenu = Extension.create<BubbleMenuOptions>({\n name: 'bubbleMenu',\n\n addOptions() {\n return {\n element: null,\n pluginKey: 'bubbleMenu',\n updateDelay: undefined,\n appendTo: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n BubbleMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n updateDelay: this.options.updateDelay,\n options: this.options.options,\n appendTo: this.options.appendTo,\n getReferencedVirtualElement: this.options.getReferencedVirtualElement,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n type VirtualElement,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { isTextSelection, posToDOMRect } from '@tiptap/core'\nimport type { EditorState, PluginView, Transaction } from '@tiptap/pm/state'\nimport { NodeSelection, Plugin, PluginKey } from '@tiptap/pm/state'\nimport { CellSelection } from '@tiptap/pm/tables'\nimport type { EditorView } from '@tiptap/pm/view'\n\nfunction combineDOMRects(rect1: DOMRect, rect2: DOMRect): DOMRect {\n const top = Math.min(rect1.top, rect2.top)\n const bottom = Math.max(rect1.bottom, rect2.bottom)\n const left = Math.min(rect1.left, rect2.left)\n const right = Math.max(rect1.right, rect2.right)\n const width = right - left\n const height = bottom - top\n const x = left\n const y = top\n return new DOMRect(x, y, width, height)\n}\n\nexport interface BubbleMenuPluginProps {\n /**\n * The plugin key.\n * @type {PluginKey | string}\n * @default 'bubbleMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement\n\n /**\n * The delay in milliseconds before the menu should be updated.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 250\n */\n updateDelay?: number\n\n /**\n * The delay in milliseconds before the menu position should be updated on window resize.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 60\n */\n resizeDelay?: number\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow?:\n | ((props: {\n editor: Editor\n element: HTMLElement\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * The DOM element to append your menu to. Default is the editor's parent element.\n *\n * Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.\n *\n * @type {HTMLElement}\n * @default null\n */\n appendTo?: HTMLElement | (() => HTMLElement)\n\n /**\n * A function that returns the virtual element for the menu.\n * This is useful when the menu needs to be positioned relative to a specific DOM element.\n * @type {() => VirtualElement | null}\n * @default Position based on the selection.\n */\n getReferencedVirtualElement?: () => VirtualElement | null\n\n /**\n * The options for the bubble menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,\n * hide, and inline middlewares.\n * @default {}\n * @see https://floating-ui.com/docs/computePosition#options\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n\n /**\n * The scrollable element that should be listened to when updating the position of the bubble menu.\n * If not provided, the window will be used.\n * @type {HTMLElement | Window}\n */\n scrollTarget?: HTMLElement | Window\n }\n}\n\nexport type BubbleMenuViewProps = BubbleMenuPluginProps & {\n view: EditorView\n}\n\nexport class BubbleMenuView implements PluginView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n public updateDelay: number\n\n public resizeDelay: number\n\n public appendTo: HTMLElement | (() => HTMLElement) | undefined\n\n public getReferencedVirtualElement: (() => VirtualElement | null) | undefined\n\n private updateDebounceTimer: number | undefined\n\n private resizeDebounceTimer: number | undefined\n\n private isVisible = false\n\n private scrollTarget: HTMLElement | Window = window\n\n private floatingUIOptions: NonNullable<BubbleMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'top',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n onShow: undefined,\n onHide: undefined,\n onUpdate: undefined,\n onDestroy: undefined,\n }\n\n public shouldShow: Exclude<BubbleMenuPluginProps['shouldShow'], null> = ({ view, state, from, to }) => {\n const { doc, selection } = state\n const { empty } = selection\n\n // Sometime check for `empty` is not enough.\n // Doubleclick an empty paragraph returns a node size of 2.\n // So we check also for an empty text size.\n const isEmptyTextBlock = !doc.textBetween(from, to).length && isTextSelection(state.selection)\n\n // When clicking on a element inside the bubble menu the editor \"blur\" event\n // is called and the bubble menu item is focussed. In this case we should\n // consider the menu as part of the editor and keep showing the menu\n const isChildOfMenu = this.element.contains(document.activeElement)\n\n const hasEditorFocus = view.hasFocus() || isChildOfMenu\n\n if (!hasEditorFocus || empty || isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n private get virtualElement(): VirtualElement | undefined {\n const { selection } = this.editor.state\n\n const referencedVirtualElement = this.getReferencedVirtualElement?.()\n if (referencedVirtualElement) {\n return referencedVirtualElement\n }\n\n if (!this.view?.dom?.parentNode) {\n return\n }\n\n const domRect = posToDOMRect(this.view, selection.from, selection.to)\n let virtualElement = {\n getBoundingClientRect: () => domRect,\n getClientRects: () => [domRect],\n }\n\n if (selection instanceof NodeSelection) {\n let node = this.view.nodeDOM(selection.from) as HTMLElement\n\n const nodeViewWrapper = node.dataset.nodeViewWrapper ? node : node.querySelector('[data-node-view-wrapper]')\n\n if (nodeViewWrapper) {\n node = nodeViewWrapper as HTMLElement\n }\n\n if (node) {\n virtualElement = {\n getBoundingClientRect: () => node.getBoundingClientRect(),\n getClientRects: () => [node.getBoundingClientRect()],\n }\n }\n }\n\n // this is a special case for cell selections\n if (selection instanceof CellSelection) {\n const { $anchorCell, $headCell } = selection\n\n const from = $anchorCell ? $anchorCell.pos : $headCell!.pos\n const to = $headCell ? $headCell.pos : $anchorCell!.pos\n\n const fromDOM = this.view.nodeDOM(from)\n const toDOM = this.view.nodeDOM(to)\n\n if (!fromDOM || !toDOM) {\n return\n }\n\n const clientRect =\n fromDOM === toDOM\n ? (fromDOM as HTMLElement).getBoundingClientRect()\n : combineDOMRects(\n (fromDOM as HTMLElement).getBoundingClientRect(),\n (toDOM as HTMLElement).getBoundingClientRect(),\n )\n\n virtualElement = {\n getBoundingClientRect: () => clientRect,\n getClientRects: () => [clientRect],\n }\n }\n\n return virtualElement\n }\n\n constructor({\n editor,\n element,\n view,\n updateDelay = 250,\n resizeDelay = 60,\n shouldShow,\n appendTo,\n getReferencedVirtualElement,\n options,\n }: BubbleMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.updateDelay = updateDelay\n this.resizeDelay = resizeDelay\n this.appendTo = appendTo\n this.scrollTarget = options?.scrollTarget ?? window\n this.getReferencedVirtualElement = getReferencedVirtualElement\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n this.element.tabIndex = 0\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.addEventListener('dragstart', this.dragstartHandler)\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n this.editor.on('transaction', this.transactionHandler)\n window.addEventListener('resize', this.resizeHandler)\n this.scrollTarget.addEventListener('scroll', this.resizeHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n this.updatePosition()\n }\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n dragstartHandler = () => {\n this.hide()\n }\n\n /**\n * Handles the window resize event to update the position of the bubble menu.\n * It uses a debounce mechanism to prevent excessive updates.\n * The delay is defined by the `resizeDelay` property.\n */\n resizeHandler = () => {\n if (this.resizeDebounceTimer) {\n clearTimeout(this.resizeDebounceTimer)\n }\n\n this.resizeDebounceTimer = window.setTimeout(() => {\n this.updatePosition()\n }, this.resizeDelay)\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.editor.isDestroyed) {\n this.destroy()\n return\n }\n\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const virtualElement = this.virtualElement\n\n if (!virtualElement) {\n return\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy, middlewareData }) => {\n // Handle hide middleware - hide element if reference is hidden or element has escaped\n if (middlewareData.hide?.referenceHidden || middlewareData.hide?.escaped) {\n this.element.style.visibility = 'hidden'\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const { state } = view\n const hasValidSelection = state.selection.from !== state.selection.to\n\n if (this.updateDelay > 0 && hasValidSelection) {\n this.handleDebouncedUpdate(view, oldState)\n return\n }\n\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n handleDebouncedUpdate = (view: EditorView, oldState?: EditorState) => {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n if (!selectionChanged && !docChanged) {\n return\n }\n\n if (this.updateDebounceTimer) {\n clearTimeout(this.updateDebounceTimer)\n }\n\n this.updateDebounceTimer = window.setTimeout(() => {\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }, this.updateDelay)\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n // support for CellSelections\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n element: this.element,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow || false\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n\n // attach to appendTo or editor's parent element\n const appendToElement = typeof this.appendTo === 'function' ? this.appendTo() : this.appendTo\n ;(appendToElement ?? this.view.dom.parentElement)?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n transactionHandler = ({ transaction: tr }: { transaction: Transaction }) => {\n const meta = tr.getMeta('bubbleMenu')\n if (meta === 'updatePosition') {\n this.updatePosition()\n } else if (meta && typeof meta === 'object' && meta.type === 'updateOptions') {\n this.updateOptions(meta.options)\n }\n }\n\n updateOptions(newProps: Partial<Omit<BubbleMenuPluginProps, 'editor' | 'element' | 'pluginKey'>>) {\n if (newProps.updateDelay !== undefined) {\n this.updateDelay = newProps.updateDelay\n }\n\n if (newProps.resizeDelay !== undefined) {\n this.resizeDelay = newProps.resizeDelay\n }\n\n if (newProps.appendTo !== undefined) {\n this.appendTo = newProps.appendTo\n }\n\n if (newProps.getReferencedVirtualElement !== undefined) {\n this.getReferencedVirtualElement = newProps.getReferencedVirtualElement\n }\n\n if (newProps.shouldShow !== undefined) {\n if (newProps.shouldShow) {\n this.shouldShow = newProps.shouldShow\n }\n }\n\n if (newProps.options !== undefined) {\n // Handle scrollTarget change - need to remove old listener and add new one\n // Use nullish coalescing to default to window when scrollTarget is undefined/null\n const newScrollTarget = newProps.options.scrollTarget ?? window\n\n if (newScrollTarget !== this.scrollTarget) {\n this.scrollTarget.removeEventListener('scroll', this.resizeHandler)\n this.scrollTarget = newScrollTarget\n this.scrollTarget.addEventListener('scroll', this.resizeHandler)\n }\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...newProps.options,\n }\n }\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.removeEventListener('dragstart', this.dragstartHandler)\n window.removeEventListener('resize', this.resizeHandler)\n this.scrollTarget.removeEventListener('scroll', this.resizeHandler)\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n this.editor.off('transaction', this.transactionHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const BubbleMenuPlugin = (options: BubbleMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new BubbleMenuView({ view, ...options }),\n })\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;;;ACAA,IAAAA,eAA0B;;;ACA1B,iBAYO;AAEP,kBAA8C;AAE9C,mBAAiD;AACjD,oBAA8B;AAG9B,SAAS,gBAAgB,OAAgB,OAAyB;AAChE,QAAM,MAAM,KAAK,IAAI,MAAM,KAAK,MAAM,GAAG;AACzC,QAAM,SAAS,KAAK,IAAI,MAAM,QAAQ,MAAM,MAAM;AAClD,QAAM,OAAO,KAAK,IAAI,MAAM,MAAM,MAAM,IAAI;AAC5C,QAAM,QAAQ,KAAK,IAAI,MAAM,OAAO,MAAM,KAAK;AAC/C,QAAM,QAAQ,QAAQ;AACtB,QAAM,SAAS,SAAS;AACxB,QAAM,IAAI;AACV,QAAM,IAAI;AACV,SAAO,IAAI,QAAQ,GAAG,GAAG,OAAO,MAAM;AACxC;AAwHO,IAAM,iBAAN,MAA2C;AAAA,EAmLhD,YAAY;AAAA,IACV;AAAA,IACA;AAAA,IACA;AAAA,IACA,cAAc;AAAA,IACd,cAAc;AAAA,IACd;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACF,GAAwB;AAtLxB,SAAO,cAAc;AAcrB,SAAQ,YAAY;AAEpB,SAAQ,eAAqC;AAE7C,SAAQ,oBAAmE;AAAA,MACzE,UAAU;AAAA,MACV,WAAW;AAAA,MACX,QAAQ;AAAA,MACR,MAAM,CAAC;AAAA,MACP,OAAO,CAAC;AAAA,MACR,OAAO;AAAA,MACP,MAAM;AAAA,MACN,eAAe;AAAA,MACf,MAAM;AAAA,MACN,QAAQ;AAAA,MACR,QAAQ;AAAA,MACR,QAAQ;AAAA,MACR,UAAU;AAAA,MACV,WAAW;AAAA,IACb;AAEA,SAAO,aAAiE,CAAC,EAAE,MAAM,OAAO,MAAM,GAAG,MAAM;AACrG,YAAM,EAAE,KAAK,UAAU,IAAI;AAC3B,YAAM,EAAE,MAAM,IAAI;AAKlB,YAAM,mBAAmB,CAAC,IAAI,YAAY,MAAM,EAAE,EAAE,cAAU,6BAAgB,MAAM,SAAS;AAK7F,YAAM,gBAAgB,KAAK,QAAQ,SAAS,SAAS,aAAa;AAElE,YAAM,iBAAiB,KAAK,SAAS,KAAK;AAE1C,UAAI,CAAC,kBAAkB,SAAS,oBAAoB,CAAC,KAAK,OAAO,YAAY;AAC3E,eAAO;AAAA,MACT;AAEA,aAAO;AAAA,IACT;AAmKA,4BAAmB,MAAM;AACvB,WAAK,cAAc;AAAA,IACrB;AAEA,4BAAmB,MAAM;AACvB,WAAK,KAAK;AAAA,IACZ;AAOA;AAAA;AAAA;AAAA;AAAA;AAAA,yBAAgB,MAAM;AACpB,UAAI,KAAK,qBAAqB;AAC5B,qBAAa,KAAK,mBAAmB;AAAA,MACvC;AAEA,WAAK,sBAAsB,OAAO,WAAW,MAAM;AACjD,aAAK,eAAe;AAAA,MACtB,GAAG,KAAK,WAAW;AAAA,IACrB;AAEA,wBAAe,MAAM;AAEnB,iBAAW,MAAM,KAAK,OAAO,KAAK,OAAO,IAAI,CAAC;AAAA,IAChD;AAEA,uBAAc,CAAC,EAAE,MAAM,MAA6B;AApZtD;AAqZI,UAAI,KAAK,OAAO,aAAa;AAC3B,aAAK,QAAQ;AACb;AAAA,MACF;AAEA,UAAI,KAAK,aAAa;AACpB,aAAK,cAAc;AAEnB;AAAA,MACF;AAEA,WAAI,+BAAO,oBAAiB,UAAK,QAAQ,eAAb,mBAAyB,SAAS,MAAM,iBAAwB;AAC1F;AAAA,MACF;AAEA,WAAI,+BAAO,mBAAkB,KAAK,OAAO,KAAK,KAAK;AACjD;AAAA,MACF;AAEA,WAAK,KAAK;AAAA,IACZ;AA+CA,iCAAwB,CAAC,MAAkB,aAA2B;AACpE,YAAM,mBAAmB,EAAC,qCAAU,UAAU,GAAG,KAAK,MAAM;AAC5D,YAAM,aAAa,EAAC,qCAAU,IAAI,GAAG,KAAK,MAAM;AAEhD,UAAI,CAAC,oBAAoB,CAAC,YAAY;AACpC;AAAA,MACF;AAEA,UAAI,KAAK,qBAAqB;AAC5B,qBAAa,KAAK,mBAAmB;AAAA,MACvC;AAEA,WAAK,sBAAsB,OAAO,WAAW,MAAM;AACjD,aAAK,cAAc,MAAM,kBAAkB,YAAY,QAAQ;AAAA,MACjE,GAAG,KAAK,WAAW;AAAA,IACrB;AAwBA,yBAAgB,CAAC,MAAkB,kBAA2B,YAAqB,aAA2B;AAC5G,YAAM,EAAE,UAAU,IAAI;AAEtB,YAAM,SAAS,CAAC,oBAAoB,CAAC;AAErC,UAAI,aAAa,QAAQ;AACvB;AAAA,MACF;AAEA,YAAM,aAAa,KAAK,cAAc,QAAQ;AAE9C,UAAI,CAAC,YAAY;AACf,aAAK,KAAK;AAEV;AAAA,MACF;AAEA,WAAK,eAAe;AACpB,WAAK,KAAK;AAAA,IACZ;AAsCA,8BAAqB,CAAC,EAAE,aAAa,GAAG,MAAoC;AAC1E,YAAM,OAAO,GAAG,QAAQ,YAAY;AACpC,UAAI,SAAS,kBAAkB;AAC7B,aAAK,eAAe;AAAA,MACtB,WAAW,QAAQ,OAAO,SAAS,YAAY,KAAK,SAAS,iBAAiB;AAC5E,aAAK,cAAc,KAAK,OAAO;AAAA,MACjC;AAAA,IACF;AA/jBF;AAoVI,SAAK,SAAS;AACd,SAAK,UAAU;AACf,SAAK,OAAO;AACZ,SAAK,cAAc;AACnB,SAAK,cAAc;AACnB,SAAK,WAAW;AAChB,SAAK,gBAAe,wCAAS,iBAAT,YAAyB;AAC7C,SAAK,8BAA8B;AAEnC,SAAK,oBAAoB;AAAA,MACvB,GAAG,KAAK;AAAA,MACR,GAAG;AAAA,IACL;AAEA,SAAK,QAAQ,WAAW;AAExB,QAAI,YAAY;AACd,WAAK,aAAa;AAAA,IACpB;AAEA,SAAK,QAAQ,iBAAiB,aAAa,KAAK,kBAAkB,EAAE,SAAS,KAAK,CAAC;AACnF,SAAK,KAAK,IAAI,iBAAiB,aAAa,KAAK,gBAAgB;AACjE,SAAK,OAAO,GAAG,SAAS,KAAK,YAAY;AACzC,SAAK,OAAO,GAAG,QAAQ,KAAK,WAAW;AACvC,SAAK,OAAO,GAAG,eAAe,KAAK,kBAAkB;AACrD,WAAO,iBAAiB,UAAU,KAAK,aAAa;AACpD,SAAK,aAAa,iBAAiB,UAAU,KAAK,aAAa;AAE/D,SAAK,OAAO,MAAM,KAAK,KAAK;AAE5B,QAAI,KAAK,cAAc,GAAG;AACxB,WAAK,KAAK;AACV,WAAK,eAAe;AAAA,IACtB;AAAA,EACF;AAAA,EA/JA,IAAI,cAAc;AAChB,UAAM,cAA4B,CAAC;AAEnC,QAAI,KAAK,kBAAkB,MAAM;AAC/B,kBAAY,SAAK,iBAAK,OAAO,KAAK,kBAAkB,SAAS,YAAY,KAAK,kBAAkB,OAAO,MAAS,CAAC;AAAA,IACnH;AAEA,QAAI,KAAK,kBAAkB,OAAO;AAChC,kBAAY;AAAA,YACV,kBAAM,OAAO,KAAK,kBAAkB,UAAU,YAAY,KAAK,kBAAkB,QAAQ,MAAS;AAAA,MACpG;AAAA,IACF;AAEA,QAAI,KAAK,kBAAkB,QAAQ;AACjC,kBAAY;AAAA,YACV,mBAAO,OAAO,KAAK,kBAAkB,WAAW,YAAY,KAAK,kBAAkB,SAAS,MAAS;AAAA,MACvG;AAAA,IACF;AAEA,QAAI,KAAK,kBAAkB,OAAO;AAChC,kBAAY,SAAK,kBAAM,KAAK,kBAAkB,KAAK,CAAC;AAAA,IACtD;AAEA,QAAI,KAAK,kBAAkB,MAAM;AAC/B,kBAAY,SAAK,iBAAK,OAAO,KAAK,kBAAkB,SAAS,YAAY,KAAK,kBAAkB,OAAO,MAAS,CAAC;AAAA,IACnH;AAEA,QAAI,KAAK,kBAAkB,eAAe;AACxC,kBAAY;AAAA,YACV;AAAA,UACE,OAAO,KAAK,kBAAkB,kBAAkB,YAAY,KAAK,kBAAkB,gBAAgB;AAAA,QACrG;AAAA,MACF;AAAA,IACF;AAEA,QAAI,KAAK,kBAAkB,MAAM;AAC/B,kBAAY,SAAK,iBAAK,OAAO,KAAK,kBAAkB,SAAS,YAAY,KAAK,kBAAkB,OAAO,MAAS,CAAC;AAAA,IACnH;AAEA,QAAI,KAAK,kBAAkB,QAAQ;AACjC,kBAAY;AAAA,YACV,mBAAO,OAAO,KAAK,kBAAkB,WAAW,YAAY,KAAK,kBAAkB,SAAS,MAAS;AAAA,MACvG;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AAAA,EAEA,IAAY,iBAA6C;AAvQ3D;AAwQI,UAAM,EAAE,UAAU,IAAI,KAAK,OAAO;AAElC,UAAM,4BAA2B,UAAK,gCAAL;AACjC,QAAI,0BAA0B;AAC5B,aAAO;AAAA,IACT;AAEA,QAAI,GAAC,gBAAK,SAAL,mBAAW,QAAX,mBAAgB,aAAY;AAC/B;AAAA,IACF;AAEA,UAAM,cAAU,0BAAa,KAAK,MAAM,UAAU,MAAM,UAAU,EAAE;AACpE,QAAI,iBAAiB;AAAA,MACnB,uBAAuB,MAAM;AAAA,MAC7B,gBAAgB,MAAM,CAAC,OAAO;AAAA,IAChC;AAEA,QAAI,qBAAqB,4BAAe;AACtC,UAAI,OAAO,KAAK,KAAK,QAAQ,UAAU,IAAI;AAE3C,YAAM,kBAAkB,KAAK,QAAQ,kBAAkB,OAAO,KAAK,cAAc,0BAA0B;AAE3G,UAAI,iBAAiB;AACnB,eAAO;AAAA,MACT;AAEA,UAAI,MAAM;AACR,yBAAiB;AAAA,UACf,uBAAuB,MAAM,KAAK,sBAAsB;AAAA,UACxD,gBAAgB,MAAM,CAAC,KAAK,sBAAsB,CAAC;AAAA,QACrD;AAAA,MACF;AAAA,IACF;AAGA,QAAI,qBAAqB,6BAAe;AACtC,YAAM,EAAE,aAAa,UAAU,IAAI;AAEnC,YAAM,OAAO,cAAc,YAAY,MAAM,UAAW;AACxD,YAAM,KAAK,YAAY,UAAU,MAAM,YAAa;AAEpD,YAAM,UAAU,KAAK,KAAK,QAAQ,IAAI;AACtC,YAAM,QAAQ,KAAK,KAAK,QAAQ,EAAE;AAElC,UAAI,CAAC,WAAW,CAAC,OAAO;AACtB;AAAA,MACF;AAEA,YAAM,aACJ,YAAY,QACP,QAAwB,sBAAsB,IAC/C;AAAA,QACG,QAAwB,sBAAsB;AAAA,QAC9C,MAAsB,sBAAsB;AAAA,MAC/C;AAEN,uBAAiB;AAAA,QACf,uBAAuB,MAAM;AAAA,QAC7B,gBAAgB,MAAM,CAAC,UAAU;AAAA,MACnC;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AAAA,EAoGA,iBAAiB;AACf,UAAM,iBAAiB,KAAK;AAE5B,QAAI,CAAC,gBAAgB;AACnB;AAAA,IACF;AAEA,oCAAgB,gBAAgB,KAAK,SAAS;AAAA,MAC5C,WAAW,KAAK,kBAAkB;AAAA,MAClC,UAAU,KAAK,kBAAkB;AAAA,MACjC,YAAY,KAAK;AAAA,IACnB,CAAC,EAAE,KAAK,CAAC,EAAE,GAAG,GAAG,UAAU,eAAe,MAAM;AAtbpD;AAwbM,YAAI,oBAAe,SAAf,mBAAqB,sBAAmB,oBAAe,SAAf,mBAAqB,UAAS;AACxE,aAAK,QAAQ,MAAM,aAAa;AAChC;AAAA,MACF;AAEA,WAAK,QAAQ,MAAM,aAAa;AAChC,WAAK,QAAQ,MAAM,QAAQ;AAC3B,WAAK,QAAQ,MAAM,WAAW;AAC9B,WAAK,QAAQ,MAAM,OAAO,GAAG,CAAC;AAC9B,WAAK,QAAQ,MAAM,MAAM,GAAG,CAAC;AAE7B,UAAI,KAAK,aAAa,KAAK,kBAAkB,UAAU;AACrD,aAAK,kBAAkB,SAAS;AAAA,MAClC;AAAA,IACF,CAAC;AAAA,EACH;AAAA,EAEA,OAAO,MAAkB,UAAwB;AAC/C,UAAM,EAAE,MAAM,IAAI;AAClB,UAAM,oBAAoB,MAAM,UAAU,SAAS,MAAM,UAAU;AAEnE,QAAI,KAAK,cAAc,KAAK,mBAAmB;AAC7C,WAAK,sBAAsB,MAAM,QAAQ;AACzC;AAAA,IACF;AAEA,UAAM,mBAAmB,EAAC,qCAAU,UAAU,GAAG,KAAK,MAAM;AAC5D,UAAM,aAAa,EAAC,qCAAU,IAAI,GAAG,KAAK,MAAM;AAEhD,SAAK,cAAc,MAAM,kBAAkB,YAAY,QAAQ;AAAA,EACjE;AAAA,EAmBA,cAAc,UAAwB;AAzexC;AA0eI,UAAM,EAAE,MAAM,IAAI,KAAK;AACvB,UAAM,EAAE,UAAU,IAAI;AAGtB,UAAM,EAAE,OAAO,IAAI;AACnB,UAAM,OAAO,KAAK,IAAI,GAAG,OAAO,IAAI,WAAS,MAAM,MAAM,GAAG,CAAC;AAC7D,UAAM,KAAK,KAAK,IAAI,GAAG,OAAO,IAAI,WAAS,MAAM,IAAI,GAAG,CAAC;AAEzD,UAAM,cAAa,UAAK,eAAL,8BAAkB;AAAA,MACnC,QAAQ,KAAK;AAAA,MACb,SAAS,KAAK;AAAA,MACd,MAAM,KAAK;AAAA,MACX;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACF;AAEA,WAAO,cAAc;AAAA,EACvB;AAAA,EAuBA,OAAO;AAphBT;AAqhBI,QAAI,KAAK,WAAW;AAClB;AAAA,IACF;AAEA,SAAK,QAAQ,MAAM,aAAa;AAChC,SAAK,QAAQ,MAAM,UAAU;AAG7B,UAAM,kBAAkB,OAAO,KAAK,aAAa,aAAa,KAAK,SAAS,IAAI,KAAK;AACpF,KAAC,iDAAmB,KAAK,KAAK,IAAI,kBAAjC,mBAAiD,YAAY,KAAK;AAEpE,QAAI,KAAK,kBAAkB,QAAQ;AACjC,WAAK,kBAAkB,OAAO;AAAA,IAChC;AAEA,SAAK,YAAY;AAAA,EACnB;AAAA,EAEA,OAAO;AACL,QAAI,CAAC,KAAK,WAAW;AACnB;AAAA,IACF;AAEA,SAAK,QAAQ,MAAM,aAAa;AAChC,SAAK,QAAQ,MAAM,UAAU;AAE7B,SAAK,QAAQ,OAAO;AAEpB,QAAI,KAAK,kBAAkB,QAAQ;AACjC,WAAK,kBAAkB,OAAO;AAAA,IAChC;AAEA,SAAK,YAAY;AAAA,EACnB;AAAA,EAWA,cAAc,UAAoF;AAjkBpG;AAkkBI,QAAI,SAAS,gBAAgB,QAAW;AACtC,WAAK,cAAc,SAAS;AAAA,IAC9B;AAEA,QAAI,SAAS,gBAAgB,QAAW;AACtC,WAAK,cAAc,SAAS;AAAA,IAC9B;AAEA,QAAI,SAAS,aAAa,QAAW;AACnC,WAAK,WAAW,SAAS;AAAA,IAC3B;AAEA,QAAI,SAAS,gCAAgC,QAAW;AACtD,WAAK,8BAA8B,SAAS;AAAA,IAC9C;AAEA,QAAI,SAAS,eAAe,QAAW;AACrC,UAAI,SAAS,YAAY;AACvB,aAAK,aAAa,SAAS;AAAA,MAC7B;AAAA,IACF;AAEA,QAAI,SAAS,YAAY,QAAW;AAGlC,YAAM,mBAAkB,cAAS,QAAQ,iBAAjB,YAAiC;AAEzD,UAAI,oBAAoB,KAAK,cAAc;AACzC,aAAK,aAAa,oBAAoB,UAAU,KAAK,aAAa;AAClE,aAAK,eAAe;AACpB,aAAK,aAAa,iBAAiB,UAAU,KAAK,aAAa;AAAA,MACjE;AAEA,WAAK,oBAAoB;AAAA,QACvB,GAAG,KAAK;AAAA,QACR,GAAG,SAAS;AAAA,MACd;AAAA,IACF;AAAA,EACF;AAAA,EAEA,UAAU;AACR,SAAK,KAAK;AACV,SAAK,QAAQ,oBAAoB,aAAa,KAAK,kBAAkB,EAAE,SAAS,KAAK,CAAC;AACtF,SAAK,KAAK,IAAI,oBAAoB,aAAa,KAAK,gBAAgB;AACpE,WAAO,oBAAoB,UAAU,KAAK,aAAa;AACvD,SAAK,aAAa,oBAAoB,UAAU,KAAK,aAAa;AAClE,SAAK,OAAO,IAAI,SAAS,KAAK,YAAY;AAC1C,SAAK,OAAO,IAAI,QAAQ,KAAK,WAAW;AACxC,SAAK,OAAO,IAAI,eAAe,KAAK,kBAAkB;AAEtD,QAAI,KAAK,kBAAkB,WAAW;AACpC,WAAK,kBAAkB,UAAU;AAAA,IACnC;AAAA,EACF;AACF;AAEO,IAAM,mBAAmB,CAAC,YAAmC;AAClE,SAAO,IAAI,oBAAO;AAAA,IAChB,KAAK,OAAO,QAAQ,cAAc,WAAW,IAAI,uBAAU,QAAQ,SAAS,IAAI,QAAQ;AAAA,IACxF,MAAM,UAAQ,IAAI,eAAe,EAAE,MAAM,GAAG,QAAQ,CAAC;AAAA,EACvD,CAAC;AACH;;;AD7mBO,IAAM,aAAa,uBAAU,OAA0B;AAAA,EAC5D,MAAM;AAAA,EAEN,aAAa;AACX,WAAO;AAAA,MACL,SAAS;AAAA,MACT,WAAW;AAAA,MACX,aAAa;AAAA,MACb,UAAU;AAAA,MACV,YAAY;AAAA,IACd;AAAA,EACF;AAAA,EAEA,wBAAwB;AACtB,QAAI,CAAC,KAAK,QAAQ,SAAS;AACzB,aAAO,CAAC;AAAA,IACV;AAEA,WAAO;AAAA,MACL,iBAAiB;AAAA,QACf,WAAW,KAAK,QAAQ;AAAA,QACxB,QAAQ,KAAK;AAAA,QACb,SAAS,KAAK,QAAQ;AAAA,QACtB,aAAa,KAAK,QAAQ;AAAA,QAC1B,SAAS,KAAK,QAAQ;AAAA,QACtB,UAAU,KAAK,QAAQ;AAAA,QACvB,6BAA6B,KAAK,QAAQ;AAAA,QAC1C,YAAY,KAAK,QAAQ;AAAA,MAC3B,CAAC;AAAA,IACH;AAAA,EACF;AACF,CAAC;;;AD5CD,IAAO,gBAAQ;","names":["import_core"]}