gdpr audit implemented, email log, vollmachten, pdf delete cancel data privacy and vollmachten, removed message no id card in engergy car, and other contracts that are not telecom contracts, added insert counter for engery

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import { AlignedPlacement } from '@floating-ui/core';
import { Alignment } from '@floating-ui/core';
import type { ArrowOptions as ArrowOptions_2 } from '@floating-ui/core';
import type { AutoPlacementOptions as AutoPlacementOptions_2 } from '@floating-ui/core';
import { Axis } from '@floating-ui/core';
import { ClientRectObject } from '@floating-ui/core';
import type { ComputePositionConfig as ComputePositionConfig_2 } from '@floating-ui/core';
import { ComputePositionReturn } from '@floating-ui/core';
import { Coords } from '@floating-ui/core';
import type { DetectOverflowOptions as DetectOverflowOptions_2 } from '@floating-ui/core';
import { Dimensions } from '@floating-ui/core';
import { ElementContext } from '@floating-ui/core';
import { ElementRects } from '@floating-ui/core';
import type { FlipOptions as FlipOptions_2 } from '@floating-ui/core';
import { getOverflowAncestors } from '@floating-ui/utils/dom';
import type { HideOptions as HideOptions_2 } from '@floating-ui/core';
import { InlineOptions } from '@floating-ui/core';
import { Length } from '@floating-ui/core';
import { LimitShiftOptions } from '@floating-ui/core';
import type { Middleware as Middleware_2 } from '@floating-ui/core';
import { MiddlewareData } from '@floating-ui/core';
import { MiddlewareReturn } from '@floating-ui/core';
import type { MiddlewareState as MiddlewareState_2 } from '@floating-ui/core';
import { Padding } from '@floating-ui/core';
import { Placement } from '@floating-ui/core';
import { Rect } from '@floating-ui/core';
import { RootBoundary } from '@floating-ui/core';
import type { ShiftOptions as ShiftOptions_2 } from '@floating-ui/core';
import { Side } from '@floating-ui/core';
import { SideObject } from '@floating-ui/core';
import type { SizeOptions as SizeOptions_2 } from '@floating-ui/core';
import { Strategy } from '@floating-ui/core';
export { AlignedPlacement }
export { Alignment }
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* @see https://floating-ui.com/docs/arrow
*/
export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>) => Middleware;
export declare type ArrowOptions = Prettify<Omit<ArrowOptions_2, 'element'> & {
element: Element;
}>;
/**
* Optimizes the visibility of the floating element by choosing the placement
* that has the most space available automatically, without needing to specify a
* preferred placement. Alternative to `flip`.
* @see https://floating-ui.com/docs/autoPlacement
*/
export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>) => Middleware;
export declare type AutoPlacementOptions = Prettify<Omit<AutoPlacementOptions_2, 'boundary'> & DetectOverflowOptions>;
/**
* Automatically updates the position of the floating element when necessary.
* Should only be called when the floating element is mounted on the DOM or
* visible on the screen.
* @returns cleanup function that should be invoked when the floating element is
* removed from the DOM or hidden from the screen.
* @see https://floating-ui.com/docs/autoUpdate
*/
export declare function autoUpdate(reference: ReferenceElement, floating: FloatingElement, update: () => void, options?: AutoUpdateOptions): () => void;
export declare interface AutoUpdateOptions {
/**
* Whether to update the position when an overflow ancestor is scrolled.
* @default true
*/
ancestorScroll?: boolean;
/**
* Whether to update the position when an overflow ancestor is resized. This
* uses the native `resize` event.
* @default true
*/
ancestorResize?: boolean;
/**
* Whether to update the position when either the reference or floating
* elements resized. This uses a `ResizeObserver`.
* @default true
*/
elementResize?: boolean;
/**
* Whether to update the position when the reference relocated on the screen
* due to layout shift.
* @default true
*/
layoutShift?: boolean;
/**
* Whether to update on every animation frame if necessary. Only use if you
* need to update the position in response to an animation using transforms.
* @default false
*/
animationFrame?: boolean;
}
export { Axis }
/**
* The clipping boundary area of the floating element.
*/
export declare type Boundary = 'clippingAncestors' | Element | Array<Element> | Rect;
export { ClientRectObject }
/**
* Computes the `x` and `y` coordinates that will place the floating element
* next to a given reference element.
*/
export declare const computePosition: (reference: ReferenceElement, floating: FloatingElement, options?: Partial<ComputePositionConfig>) => Promise<ComputePositionReturn>;
export declare type ComputePositionConfig = Prettify<Omit<ComputePositionConfig_2, 'middleware' | 'platform'> & {
/**
* Array of middleware objects to modify the positioning or provide data for
* rendering.
*/
middleware?: Array<Middleware | null | undefined | false>;
/**
* Custom or extended platform object.
*/
platform?: Platform;
}>;
export { ComputePositionReturn }
export { Coords }
export declare type Derivable<T> = (state: MiddlewareState) => T;
/**
* Resolves with an object of overflow side offsets that determine how much the
* element is overflowing a given clipping boundary on each side.
* - positive = overflowing the boundary by that number of pixels
* - negative = how many pixels left before it will overflow
* - 0 = lies flush with the boundary
* @see https://floating-ui.com/docs/detectOverflow
*/
export declare const detectOverflow: (state: MiddlewareState, options?: DetectOverflowOptions | Derivable<DetectOverflowOptions>) => Promise<SideObject>;
export declare type DetectOverflowOptions = Prettify<Omit<DetectOverflowOptions_2, 'boundary'> & {
boundary?: Boundary;
}>;
export { Dimensions }
export { ElementContext }
export { ElementRects }
export declare interface Elements {
reference: ReferenceElement;
floating: FloatingElement;
}
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>) => Middleware;
export declare type FlipOptions = Prettify<Omit<FlipOptions_2, 'boundary'> & DetectOverflowOptions>;
export declare type FloatingElement = HTMLElement;
export { getOverflowAncestors }
/**
* Provides data to hide the floating element in applicable situations, such as
* when it is not in the same clipping context as the reference element.
* @see https://floating-ui.com/docs/hide
*/
export declare const hide: (options?: HideOptions | Derivable<HideOptions>) => Middleware;
export declare type HideOptions = Prettify<Omit<HideOptions_2, 'boundary'> & DetectOverflowOptions>;
/**
* Provides improved positioning for inline reference elements that can span
* over multiple lines, such as hyperlinks or range selections.
* @see https://floating-ui.com/docs/inline
*/
export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>) => Middleware;
export { InlineOptions }
export { Length }
/**
* Built-in `limiter` that will stop `shift()` at a certain point.
*/
export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>) => {
options: any;
fn: (state: MiddlewareState) => Coords;
};
export { LimitShiftOptions }
export declare type Middleware = Prettify<Omit<Middleware_2, 'fn'> & {
fn(state: MiddlewareState): Promisable<MiddlewareReturn>;
}>;
/**
* @deprecated use `MiddlewareState` instead.
*/
export declare type MiddlewareArguments = MiddlewareState;
export { MiddlewareData }
export { MiddlewareReturn }
export declare type MiddlewareState = Prettify<Omit<MiddlewareState_2, 'elements'> & {
elements: Elements;
}>;
export declare interface NodeScroll {
scrollLeft: number;
scrollTop: number;
}
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
export declare const offset: (options?: OffsetOptions) => Middleware;
export declare type OffsetOptions = OffsetValue | Derivable<OffsetValue>;
declare type OffsetValue = number | {
/**
* The axis that runs along the side of the floating element. Represents
* the distance (gutter or margin) between the reference and floating
* element.
* @default 0
*/
mainAxis?: number;
/**
* The axis that runs along the alignment of the floating element.
* Represents the skidding between the reference and floating element.
* @default 0
*/
crossAxis?: number;
/**
* The same axis as `crossAxis` but applies only to aligned placements
* and inverts the `end` alignment. When set to a number, it overrides the
* `crossAxis` value.
*
* A positive number will move the floating element in the direction of
* the opposite edge to the one that is aligned, while a negative number
* the reverse.
* @default null
*/
alignmentAxis?: number | null;
};
export { Padding }
export { Placement }
export declare interface Platform {
getElementRects: (args: {
reference: ReferenceElement;
floating: FloatingElement;
strategy: Strategy;
}) => Promisable<ElementRects>;
getClippingRect: (args: {
element: Element;
boundary: Boundary;
rootBoundary: RootBoundary;
strategy: Strategy;
}) => Promisable<Rect>;
getDimensions: (element: Element) => Promisable<Dimensions>;
convertOffsetParentRelativeRectToViewportRelativeRect: (args: {
elements?: Elements;
rect: Rect;
offsetParent: Element;
strategy: Strategy;
}) => Promisable<Rect>;
getOffsetParent: (element: Element, polyfill?: (element: HTMLElement) => Element | null) => Promisable<Element | Window>;
isElement: (value: unknown) => Promisable<boolean>;
getDocumentElement: (element: Element) => Promisable<HTMLElement>;
getClientRects: (element: Element) => Promisable<Array<ClientRectObject>>;
isRTL: (element: Element) => Promisable<boolean>;
getScale: (element: HTMLElement) => Promisable<{
x: number;
y: number;
}>;
}
export declare const platform: Platform;
declare type Prettify<T> = {
[K in keyof T]: T[K];
} & {};
declare type Promisable<T> = T | Promise<T>;
export { Rect }
export declare type ReferenceElement = Element | VirtualElement;
export { RootBoundary }
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>) => Middleware;
export declare type ShiftOptions = Prettify<Omit<ShiftOptions_2, 'boundary'> & DetectOverflowOptions>;
export { Side }
export { SideObject }
/**
* Provides data that allows you to change the size of the floating element —
* for instance, prevent it from overflowing the clipping boundary or match the
* width of the reference element.
* @see https://floating-ui.com/docs/size
*/
export declare const size: (options?: SizeOptions | Derivable<SizeOptions>) => Middleware;
export declare type SizeOptions = Prettify<Omit<SizeOptions_2, 'apply' | 'boundary'> & DetectOverflowOptions & {
/**
* Function that is called to perform style mutations to the floating element
* to change its size.
* @default undefined
*/
apply?(args: MiddlewareState & {
availableWidth: number;
availableHeight: number;
}): Promisable<void>;
}>;
export { Strategy }
/**
* Custom positioning reference element.
* @see https://floating-ui.com/docs/virtual-elements
*/
export declare interface VirtualElement {
getBoundingClientRect(): ClientRectObject;
getClientRects?(): Array<ClientRectObject> | DOMRectList;
contextElement?: Element;
}
export { }