Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
213 lines
8.4 KiB
Kotlin
213 lines
8.4 KiB
Kotlin
package com.ariacockpit
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import android.content.Context
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import android.media.AudioAttributes
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import android.media.AudioFocusRequest
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import android.media.AudioManager
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import android.os.Build
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import android.util.Log
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import com.facebook.react.bridge.Arguments
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import com.facebook.react.bridge.Promise
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import com.facebook.react.bridge.ReactApplicationContext
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import com.facebook.react.bridge.ReactContextBaseJavaModule
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import com.facebook.react.bridge.ReactMethod
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import com.facebook.react.modules.core.DeviceEventManagerModule
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/**
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* Steuert Audio-Focus fuer Ducking/Muten anderer Apps + emittiert Loss-Events
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* an JS damit ARIA bei VoIP-Anrufen (WhatsApp/Signal/Discord/...) aufhoert
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* zu sprechen — diese Anrufe gehen nicht ueber TelephonyManager, sondern
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* requestn AudioFocus_GAIN_TRANSIENT_EXCLUSIVE was wir hier mitbekommen.
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*
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* - requestDuck() → andere Apps werden leiser (ARIA spricht TTS)
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* - requestExclusive() → andere Apps werden pausiert (Mikrofon-Aufnahme)
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* - release() → Focus abgeben, andere Apps duerfen wieder
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*
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* Events:
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* - "AudioFocusChanged" mit type:
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* "loss" — endgueltiger Verlust (Anruf, andere App permanent)
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* "loss_transient" — vorruebergehender Verlust (kurze Unterbrechung)
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* "gain" — Fokus zurueck
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*/
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class AudioFocusModule(reactContext: ReactApplicationContext) : ReactContextBaseJavaModule(reactContext) {
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override fun getName() = "AudioFocus"
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companion object { private const val TAG = "AudioFocus" }
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private var currentRequest: AudioFocusRequest? = null
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private fun audioManager(): AudioManager? =
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reactApplicationContext.getSystemService(Context.AUDIO_SERVICE) as? AudioManager
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private fun emitFocusChange(type: String) {
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try {
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val params = Arguments.createMap().apply { putString("type", type) }
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reactApplicationContext.getJSModule(DeviceEventManagerModule.RCTDeviceEventEmitter::class.java)
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.emit("AudioFocusChanged", params)
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} catch (e: Exception) {
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Log.w(TAG, "emit failed: ${e.message}")
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}
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}
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private val focusListener = AudioManager.OnAudioFocusChangeListener { focusChange ->
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when (focusChange) {
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AudioManager.AUDIOFOCUS_LOSS -> {
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Log.i(TAG, "AUDIOFOCUS_LOSS (z.B. Anruf, anderer Player permanent)")
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emitFocusChange("loss")
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}
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AudioManager.AUDIOFOCUS_LOSS_TRANSIENT -> {
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Log.i(TAG, "AUDIOFOCUS_LOSS_TRANSIENT (kurze Unterbrechung)")
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emitFocusChange("loss_transient")
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}
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AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK -> {
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// Notification-Sound o.ae. — wir ignorieren das, ARIA macht weiter
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Log.d(TAG, "AUDIOFOCUS_LOSS_CAN_DUCK ignoriert")
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}
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AudioManager.AUDIOFOCUS_GAIN -> {
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Log.i(TAG, "AUDIOFOCUS_GAIN")
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emitFocusChange("gain")
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}
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}
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}
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private fun requestFocus(durationHint: Int, usage: Int, promise: Promise) {
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val am = audioManager()
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if (am == null) {
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promise.reject("NO_AUDIO_MANAGER", "AudioManager nicht verfuegbar")
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return
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}
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release()
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val result: Int = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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val attrs = AudioAttributes.Builder()
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.setUsage(usage)
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.setContentType(AudioAttributes.CONTENT_TYPE_SPEECH)
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.build()
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val req = AudioFocusRequest.Builder(durationHint)
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.setAudioAttributes(attrs)
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.setOnAudioFocusChangeListener(focusListener)
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.build()
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currentRequest = req
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am.requestAudioFocus(req)
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} else {
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@Suppress("DEPRECATION")
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am.requestAudioFocus(focusListener, AudioManager.STREAM_MUSIC, durationHint)
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}
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promise.resolve(result == AudioManager.AUDIOFOCUS_REQUEST_GRANTED)
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}
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/** Andere Apps werden pausiert (TTS spricht).
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*
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* TRANSIENT (statt TRANSIENT_MAY_DUCK): Spotify/YouTube pausieren komplett
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* statt nur leiser zu werden. Verhindert auch das "kommt-wieder-hoch"-
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* Problem mit MAY_DUCK, wo das System nach kurzer Zeit den Duck-Effekt
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* wieder aufgehoben hat obwohl wir den Fokus noch hielten.
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*/
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@ReactMethod
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fun requestDuck(promise: Promise) {
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requestFocus(
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AudioManager.AUDIOFOCUS_GAIN_TRANSIENT,
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AudioAttributes.USAGE_ASSISTANT,
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promise,
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)
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}
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/** Andere Apps werden pausiert (Mikrofon-Aufnahme / Gespraech). */
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@ReactMethod
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fun requestExclusive(promise: Promise) {
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requestFocus(
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AudioManager.AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE,
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AudioAttributes.USAGE_VOICE_COMMUNICATION,
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promise,
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)
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}
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/** Focus abgeben — andere Apps duerfen wieder volle Lautstaerke. */
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@ReactMethod
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fun release(promise: Promise) {
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release()
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promise.resolve(true)
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}
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/** Den USAGE_MEDIA-Focus-Stack im System aufmischen, damit Spotify/YouTube
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* resumen wenn ein anderer Player (z.B. react-native-sound) seinen Focus
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* nicht ordnungsgemaess released hat. Strategie: kurz selbst USAGE_MEDIA
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* GAIN beanspruchen — das System invalidiert dabei den haengenden Stack-
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* Eintrag des anderen Players — und sofort wieder abandonen. Spotify
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* bekommt den Focus-Gain und resumed.
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*
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* Workaround fuer das react-native-sound-Bug: Sound.stop()/release()
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* laesst den AudioFocusRequest haengen.
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*/
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@ReactMethod
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fun kickReleaseMedia(promise: Promise) {
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val am = audioManager()
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if (am == null) {
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promise.resolve(false)
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return
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}
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// Async laufen lassen — wir wollen einen request, Pause, dann abandon.
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// Ohne Pause merkt das System (und damit Spotify) die kurze Owner-
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// Wechsel oft gar nicht. 250ms reicht erfahrungsgemaess fuer den
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// Focus-Stack-Refresh.
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Thread {
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try {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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val attrs = AudioAttributes.Builder()
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.setUsage(AudioAttributes.USAGE_MEDIA)
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.setContentType(AudioAttributes.CONTENT_TYPE_MUSIC)
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.build()
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val kickListener = AudioManager.OnAudioFocusChangeListener { /* ignorieren */ }
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val kickReq = AudioFocusRequest.Builder(AudioManager.AUDIOFOCUS_GAIN)
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.setAudioAttributes(attrs)
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.setOnAudioFocusChangeListener(kickListener)
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.build()
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am.requestAudioFocus(kickReq)
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Thread.sleep(250)
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am.abandonAudioFocusRequest(kickReq)
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} else {
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val kickListener = AudioManager.OnAudioFocusChangeListener { /* ignorieren */ }
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@Suppress("DEPRECATION")
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am.requestAudioFocus(kickListener, AudioManager.STREAM_MUSIC, AudioManager.AUDIOFOCUS_GAIN)
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Thread.sleep(250)
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@Suppress("DEPRECATION")
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am.abandonAudioFocus(kickListener)
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}
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Log.i(TAG, "kickReleaseMedia: USAGE_MEDIA-Stack aufgemischt (250ms Pause)")
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} catch (e: Exception) {
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Log.w(TAG, "kickReleaseMedia failed: ${e.message}")
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}
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}.start()
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promise.resolve(true)
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}
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private fun release() {
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val am = audioManager() ?: return
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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currentRequest?.let { am.abandonAudioFocusRequest(it) }
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} else {
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@Suppress("DEPRECATION")
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am.abandonAudioFocus(focusListener)
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}
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currentRequest = null
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}
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/** Aktueller Audio-Mode: NORMAL=0, IN_CALL=2, IN_COMMUNICATION=3, CALL_SCREENING=4.
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* IN_COMMUNICATION ist der typische VoIP-Anruf-Mode (WhatsApp, Signal, etc.) —
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* kann gepollt werden um zu erkennen wann der Anruf vorbei ist (zurueck NORMAL). */
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@ReactMethod
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fun getMode(promise: Promise) {
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val am = audioManager()
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if (am == null) {
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promise.resolve(0)
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return
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}
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promise.resolve(am.mode)
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}
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@ReactMethod fun addListener(eventName: String) {}
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@ReactMethod fun removeListeners(count: Int) {}
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}
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