feat(host-agent): Windows-Build aus Docker (Wine) + setup.exe (Dienst)

Dockerfile.win (tobix/pywine): baut die Windows-.exe via Wine+PyInstaller und
per NSIS ein setup.exe, das den Agent via nssm als Autostart-Windows-Dienst
einrichtet und die .env aus %ProgramData%\ARIA-Host-Agent liest (AppDirectory).
build-win.sh als Einstieg; release_agent.sh baut Windows jetzt mit (SKIP_WINDOWS=1
ueberspringt). _load_dotenv haertet: sucht .env auch neben sys.executable (onefile-
.exe-Ort), nicht nur __file__/CWD. README: Windows-Build + Dienst + Release.
macOS bleibt self-build (nicht aus Docker moeglich).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-09-24 20:39:08 +02:00
co-authored by Claude Opus 4.8
parent 4f8e65b76b
commit d32e7e59c3
6 changed files with 207 additions and 7 deletions
+21 -5
View File
@@ -78,17 +78,33 @@ echo -e " ${GREEN}✓${NC} Linux-Binary ($(du -h "$LINUX_BIN" | cut -f1))"
( cd android && ./build.sh >/dev/null )
APK="$SCRIPT_DIR/android/dist/aria-android-agent.apk"
[ -f "$APK" ] || { echo -e "${RED}APK fehlt: $APK${NC}"; exit 1; }
echo -e " ${GREEN}✓${NC} Android-APK ($(du -h "$APK" | cut -f1))\n"
echo -e " ${GREEN}✓${NC} Android-APK ($(du -h "$APK" | cut -f1))"
# Windows (.exe + setup.exe) via Wine im Docker. Dauert (pywine-Image ~1-2 GB) —
# mit SKIP_WINDOWS=1 ./release_agent.sh <v> ueberspringbar.
if [ "${SKIP_WINDOWS:-0}" = "1" ]; then
echo -e " ${YELLOW}Windows-Build uebersprungen (SKIP_WINDOWS=1)${NC}"
else
echo -e " ${CYAN}…${NC} Windows-.exe + setup.exe bauen (Wine, kann dauern)"
if ./build-win.sh "$VERSION" >/dev/null 2>&1; then
echo -e " ${GREEN}✓${NC} Windows-.exe + setup.exe"
else
echo -e " ${YELLOW}Windows-Build fehlgeschlagen — Release laeuft ohne Windows weiter.${NC}"
echo -e " ${YELLOW}(Einzeln testen: ./build-win.sh $VERSION)${NC}"
fi
fi
echo ""
# Asset-Liste aufbauen: "lokaler_pfad::asset-name"
ASSETS=(
"$LINUX_BIN::aria-host-agent-linux-x64"
"$APK::aria-host-agent-android-$TAG.apk"
)
# Optionale, vorgebaute native Artefakte (nur wenn vorhanden):
[ -f "$SCRIPT_DIR/dist/aria-host-agent-macos" ] && ASSETS+=("$SCRIPT_DIR/dist/aria-host-agent-macos::aria-host-agent-macos")
[ -f "$SCRIPT_DIR/dist/aria-host-agent.exe" ] && ASSETS+=("$SCRIPT_DIR/dist/aria-host-agent.exe::aria-host-agent-windows.exe")
[ -f "$SCRIPT_DIR/dist/aria-host-agent-setup.exe" ] && ASSETS+=("$SCRIPT_DIR/dist/aria-host-agent-setup.exe::aria-host-agent-setup.exe")
# Native Artefakte (nur wenn vorhanden): Windows aus build-win.sh, macOS
# vorgebaut (build-native.sh auf einem Mac -> dist/aria-host-agent-macos legen).
[ -f "$SCRIPT_DIR/dist/aria-host-agent-macos" ] && ASSETS+=("$SCRIPT_DIR/dist/aria-host-agent-macos::aria-host-agent-macos")
[ -f "$SCRIPT_DIR/dist/aria-host-agent.exe" ] && ASSETS+=("$SCRIPT_DIR/dist/aria-host-agent.exe::aria-host-agent-windows.exe")
[ -f "$SCRIPT_DIR/dist/aria-host-agent-setup.exe" ] && ASSETS+=("$SCRIPT_DIR/dist/aria-host-agent-setup.exe::aria-host-agent-windows-setup.exe")
# ── Git-Tag ──────────────────────────────────────────────────────────
echo -e "${GREEN}[3/5] Git-Tag $TAG...${NC}"