Weltkarten-Daten fest eingebettet (SEGMENTS/LEVEL_NAMES), parse_worldmap raus aus dem Spiel -- Extraktor als tools/worldmap_extract.py, Laufzeit braucht nur noch PCKELL.DAT

This commit is contained in:
2026-07-25 14:59:11 +02:00
parent 9b5a5afce0
commit ac6a736d28
4 changed files with 180 additions and 87 deletions
+62 -81
View File
@@ -1,7 +1,9 @@
"""Weltkarte mit Levelauswahl -- Pfad, Levelpunkte und Namen aus dem
START.EXE-Binary (NE-Datensegment), Marker/Koepfe aus KARTE0-9.PCC.
"""Weltkarte mit Levelauswahl -- Marker/Koepfe aus KARTE0-9.PCC, Pfad-,
Levelpunkt- und Namensdaten fest eingebettet (siehe SEGMENTS unten).
Binary-Struktur (Fund 25.07.2026, Offsets ~145114..146760 in START.EXE):
Die Daten wurden einmalig aus dem START.EXE-Binary extrahiert
(NE-Datensegment, Offsets ~145114..146760; Extraktor:
tools/worldmap_extract.py). Binary-Struktur dort, Fund 25.07.2026:
Header, dann pro Level ein Segment aus 0xffff-terminierten u16-Records:
[x y 0 25] Standpunkt (Wiederholung des vorigen Endpunkts)
[x y 1 25] ... Wegpunkte (die Figur laeuft sie ab; 25 = Ticks)
@@ -12,12 +14,8 @@ Binary-Struktur (Fund 25.07.2026, Offsets ~145114..146760 in START.EXE):
Karten-Sprites: KARTE0/2 = grosser oranger/blauer Punkt, KARTE1/3 = kleine
Varianten, KARTE4-7 = Mini-Koepfe (Tony, Smacks, Toucan, Coco) als
Spielfigur-Marker. Blink-Animation des aktiven Punkts laut Binary-Tabelle:
[delay 100] 900,902,900 = KARTE0/KARTE2-Wechsel.
Spielfigur-Marker.
"""
import re
import struct
import sys
import time
import pygame
@@ -46,64 +44,58 @@ def _tf(p):
return (p[0], MAP_Y_FLIP - p[1])
def parse_worldmap(exe_path):
'''Liest Pfadsegmente + Levelnamen aus START.EXE. Rueckgabe:
(segments, names) mit segments = Liste von dicts
{waypoints: [(x,y)...], stand: (x,y), label: (x,y)}.
Wirft bei Strukturbruch Exception (Aufrufer faellt zurueck).'''
d = open(exe_path, 'rb').read()
anchor = struct.pack('<4H', 58, 40, 0, 25)
start = d.find(anchor)
if start < 0:
raise ValueError('Kartenpfad-Anker nicht gefunden')
names_at = d.find(b'\x04W1L0\x04W1L1')
if names_at < 0:
raise ValueError('Levelnamen nicht gefunden')
# Namen lesen (22 Pascal-Strings)
names = []
p = names_at
while len(names) < 22 and p < len(d) - 1:
ln = d[p]
if not (1 <= ln <= 8):
break
names.append(d[p + 1:p + 1 + ln].decode('ascii'))
p += 1 + ln
# 21 Pfadsegmente (Rohkoordinaten wie im Binary, y noch ungeflippt) --
# extrahiert am 26.07.2026 aus START.EXE mit tools/worldmap_extract.py.
# Segment i gehoert zu LEVEL_NAMES[i+1]: W1L0 hat KEINEN Kartenpunkt
# (Bonus-/Geheimlevel?), die 21 Punkte sind W1L1..W3L7 (3 Welten x 7).
LEVEL_NAMES = ['W1L0', 'W1L1', 'W1L2', 'W1L3', 'W1L4', 'W1L5', 'W1L6', 'W1L7',
'W2L1', 'W2L2', 'W2L3', 'W2L4', 'W2L5', 'W2L6', 'W2L7',
'W3L1', 'W3L2', 'W3L3', 'W3L4', 'W3L5', 'W3L6', 'W3L7']
# Records lesen
def read_list(p):
vals = []
while p <= names_at - 2:
v = struct.unpack('<H', d[p:p + 2])[0]
p += 2
if v == 0xffff:
return vals, p
vals.append(v)
if len(vals) > 8:
return None, p
return vals, p
segments = []
p = start
cur = {'waypoints': [], 'stand': None, 'label': None}
while p < names_at - 2:
vals, p = read_list(p)
if vals is None:
continue
if len(vals) == 4 and vals[3] == 25:
x, y, flag = vals[0], vals[1], vals[2]
if x > 320 or y > 200:
continue # Sonder-/Sprungrecords (Weltwechsel) ueberspringen
cur['waypoints'].append((x, y))
if flag == 0 and len(cur['waypoints']) > 1:
cur['stand'] = (x, y)
elif len(vals) == 2:
cur['label'] = (vals[0], vals[1])
if cur['stand'] is None and cur['waypoints']:
cur['stand'] = cur['waypoints'][-1]
segments.append(cur)
cur = {'waypoints': [], 'stand': None, 'label': None}
# len==1 ([0]-Flag) und leere Listen: ignorieren
return segments, names
SEGMENTS = [
dict(waypoints=[(58, 40), (58, 40)],
stand=(58, 40), label=(53, 56)),
dict(waypoints=[(58, 40), (68, 37), (74, 36), (81, 36), (87, 35), (94, 35), (101, 35), (107, 35), (113, 35)],
stand=(113, 35), label=(108, 51)),
dict(waypoints=[(113, 35), (119, 41), (122, 47), (125, 53), (128, 58), (131, 65)],
stand=(131, 65), label=(126, 81)),
dict(waypoints=[(131, 65), (139, 58), (142, 52), (144, 47), (146, 42), (147, 37)],
stand=(147, 37), label=(142, 53)),
dict(waypoints=[(147, 37), (155, 40), (160, 47)],
stand=(160, 47), label=(155, 63)),
dict(waypoints=[(160, 47), (168, 44), (173, 42), (177, 42)],
stand=(177, 42), label=(172, 58)),
dict(waypoints=[(177, 42), (187, 39), (192, 39), (197, 39), (202, 41)],
stand=(202, 41), label=(197, 57)),
dict(waypoints=[(202, 41), (211, 39), (215, 42), (217, 47), (218, 53), (218, 59), (220, 65), (223, 75)],
stand=(223, 75), label=(218, 91)),
dict(waypoints=[(223, 75), (226, 79), (226, 85), (224, 91), (219, 93), (210, 96)],
stand=(210, 96), label=(205, 112)),
dict(waypoints=[(210, 96), (204, 93), (199, 93), (189, 96)],
stand=(189, 96), label=(184, 112)),
dict(waypoints=[(189, 96), (184, 94), (178, 92), (172, 90), (163, 91)],
stand=(163, 91), label=(158, 107)),
dict(waypoints=[(163, 91), (158, 89), (153, 89), (147, 89), (137, 91)],
stand=(137, 91), label=(132, 107)),
dict(waypoints=[(137, 91), (132, 89), (127, 89), (121, 89), (112, 91)],
stand=(112, 91), label=(107, 107)),
dict(waypoints=[(112, 91), (107, 89), (102, 86), (97, 84), (92, 82), (86, 81), (80, 80), (74, 79), (65, 81)],
stand=(65, 81), label=(60, 97)),
dict(waypoints=[(65, 81), (65, 86), (63, 92), (61, 98), (56, 103), (50, 113)],
stand=(50, 113), label=(45, 129)),
dict(waypoints=[(50, 113), (58, 113), (63, 116), (68, 120), (73, 123), (78, 127), (83, 130)],
stand=(83, 130), label=(78, 146)),
dict(waypoints=[(83, 130), (92, 129), (98, 130), (103, 130), (108, 131), (113, 132), (119, 134), (125, 135), (131, 137), (136, 139)],
stand=(136, 139), label=(131, 155)),
dict(waypoints=[(136, 139), (144, 138), (149, 139), (154, 140), (159, 141), (164, 142), (169, 143), (174, 144), (179, 147)],
stand=(179, 147), label=(174, 163)),
dict(waypoints=[(179, 147), (188, 145), (194, 145), (200, 142), (206, 138), (212, 135), (218, 135), (224, 136), (229, 139), (223, 141), (237, 143)],
stand=(237, 143), label=(232, 159)),
dict(waypoints=[(237, 143), (245, 138), (250, 134)],
stand=(250, 134), label=(245, 150)),
dict(waypoints=[(250, 134), (256, 137), (255, 144), (256, 151), (259, 158)],
stand=(259, 158), label=(254, 174)),
]
class WorldMap:
@@ -113,22 +105,11 @@ class WorldMap:
self.assets = assets
self.karte = menu_assets.karte
self.font = menu_assets.font_small
exe = None
import os
base = os.path.dirname(os.path.abspath(assets.container.path)) \
if hasattr(assets.container, 'path') else None
try:
from .intro import PROJECT_ROOT
exe = os.path.join(PROJECT_ROOT, 'game', 'original', 'START.EXE')
self.segments, self.names = parse_worldmap(exe)
except Exception as exc:
print(f'[worldmap] Binary-Pfaddaten nicht lesbar ({exc}) -- '
f'Fallback nur Level 1', file=sys.stderr)
self.segments = [dict(waypoints=[(53, 56)], stand=(53, 56), label=(53, 56))]
self.names = ['W1L0', 'W1L1']
# 21 Segmente fuer 21 anwaehlbare Level (W1L1..W3L7, 3 Welten x 7);
# W1L0 (Name Nr. 0) hat KEINEN Kartenpunkt -> segments[i] = names[i+1].
self.level_names = self.names[1:]
self.segments = [dict(waypoints=list(s['waypoints']),
stand=s['stand'], label=s['label'])
for s in SEGMENTS]
# segments[i] gehoert zu LEVEL_NAMES[i+1] (W1L0 ohne Kartenpunkt)
self.level_names = LEVEL_NAMES[1:]
# Positionen ins Screen-System transformieren (y-Flip)
for seg in self.segments:
seg['waypoints'] = [_tf(p) for p in seg['waypoints']]