Levelende v1: Exit-Zone -> Zusammenfassungstafel (Original-Layout) -> Kartenfortschritt; TIME-OUT/Levelende-Tafeln bleiben bis Enter/Space stehen
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+9
-1
@@ -990,7 +990,15 @@ def main():
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elif state == 'level':
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r = level_mod.run_level(clock, assets, audio_paths,
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map_name=pending_map)
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if r == 'map':
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if r == 'completed':
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# Level geschafft: Kartenfigur laeuft zum
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# naechsten Punkt weiter (Punkt/Spur werden blau)
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wm = map_state.get('wm')
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if wm is not None and wm.current < len(wm.segments) - 1:
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wm.current += 1
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play_title_music()
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state = 'map'
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elif r == 'map':
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play_title_music() # Karte/Menue laufen mit Titelmusik
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state = 'map'
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else:
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