Levelende v1: Exit-Zone -> Zusammenfassungstafel (Original-Layout) -> Kartenfortschritt; TIME-OUT/Levelende-Tafeln bleiben bis Enter/Space stehen

This commit is contained in:
2026-07-26 12:05:32 +02:00
parent 291ba090e5
commit 892d08f316
3 changed files with 111 additions and 11 deletions
+9 -1
View File
@@ -990,7 +990,15 @@ def main():
elif state == 'level':
r = level_mod.run_level(clock, assets, audio_paths,
map_name=pending_map)
if r == 'map':
if r == 'completed':
# Level geschafft: Kartenfigur laeuft zum
# naechsten Punkt weiter (Punkt/Spur werden blau)
wm = map_state.get('wm')
if wm is not None and wm.current < len(wm.segments) - 1:
wm.current += 1
play_title_music()
state = 'map'
elif r == 'map':
play_title_music() # Karte/Menue laufen mit Titelmusik
state = 'map'
else: